play baseball: be motivated by you like to bat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you like to bat 1.00
requires get bat 0.93
requires bat 0.92
requires get bat and ball 0.90
requires ball and bat 0.89
requires bat and ball 0.89
requires baseball bat and ball 0.88
causes hit ball witha bat 0.86
requires buy glove and bat 0.86
be motivated by hit jock with bat 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.75
¬ Salient(play baseball, be motivated by you like to bat)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.71
¬ Plausible(play baseball, requires get bat)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.79
¬ Plausible(play baseball, requires bat)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.87
Remarkable(play baseball, be motivated by you like to bat)
Evidence: 0.63
¬ Remarkable(play baseball, requires bat)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.87
Remarkable(play baseball, be motivated by you like to bat)
Evidence: 0.80
¬ Remarkable(play baseball, requires get bat)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.97
¬ Plausible(play baseball, requires ball and bat)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.97
¬ Plausible(play baseball, requires bat and ball)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.14
Typical(play baseball, be motivated by you like to bat)
Evidence: 0.08
¬ Typical(play baseball, requires bat and ball)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.14
Typical(play baseball, be motivated by you like to bat)
Evidence: 0.09
¬ Typical(play baseball, requires ball and bat)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.69
¬ Plausible(play baseball, requires buy glove and bat)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.72
¬ Plausible(play baseball, be motivated by hit jock with bat)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.75
Salient(play baseball, be motivated by you like to bat)
Evidence: 0.53
¬ Salient(play baseball, requires get bat)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.87
Remarkable(play baseball, be motivated by you like to bat)
Evidence: 0.84
¬ Remarkable(play baseball, requires bat and ball)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.87
Remarkable(play baseball, be motivated by you like to bat)
Evidence: 0.84
¬ Remarkable(play baseball, requires ball and bat)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.87
Remarkable(play baseball, be motivated by you like to bat)
Evidence: 0.63
¬ Remarkable(play baseball, be motivated by hit jock with bat)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.75
Salient(play baseball, be motivated by you like to bat)
Evidence: 0.36
¬ Salient(play baseball, be motivated by hit jock with bat)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.87
Remarkable(play baseball, be motivated by you like to bat)
Evidence: 0.77
¬ Remarkable(play baseball, requires buy glove and bat)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.75
Salient(play baseball, be motivated by you like to bat)
Evidence: 0.44
¬ Salient(play baseball, requires buy glove and bat)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.75
Salient(play baseball, be motivated by you like to bat)
Evidence: 0.66
¬ Salient(play baseball, requires bat)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.75
Salient(play baseball, be motivated by you like to bat)
Evidence: 0.85
¬ Salient(play baseball, requires ball and bat)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.75
Salient(play baseball, be motivated by you like to bat)
Evidence: 0.87
¬ Salient(play baseball, requires bat and ball)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.14
Typical(play baseball, be motivated by you like to bat)
Evidence: 0.34
¬ Typical(play baseball, requires bat)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.14
Typical(play baseball, be motivated by you like to bat)
Evidence: 0.42
¬ Typical(play baseball, requires get bat)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.86
Evidence: 0.14
Typical(play baseball, be motivated by you like to bat)
Evidence: 0.45
¬ Typical(play baseball, requires buy glove and bat)
0.42
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.14
Typical(play baseball, be motivated by you like to bat)
Evidence: 0.50
¬ Typical(play baseball, be motivated by hit jock with bat)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.75
Salient(play baseball, be motivated by you like to bat)
Evidence: 0.14
¬ Typical(play baseball, be motivated by you like to bat)
Evidence: 0.87
¬ Remarkable(play baseball, be motivated by you like to bat)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(play baseball, be motivated by you like to bat)
Evidence: 0.14
¬ Typical(play baseball, be motivated by you like to bat)