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play card
:
be motivated by you be bore
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by you be bore
1.00
causes get bore easily
0.86
be used to bore people.
0.84
be motivated by you be good at it
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.90
Plausible(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.75
¬ Salient(
play card
,
be motivated by you be bore
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.86
Evidence:
0.90
Plausible(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.68
¬ Plausible(
play card
,
causes get bore easily
)
0.67
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.84
Evidence:
0.75
Salient(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.25
¬ Salient(
play card
,
be used to bore people.
)
0.67
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.84
Evidence:
0.46
Remarkable(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.13
¬ Remarkable(
play card
,
be used to bore people.
)
0.66
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.84
Evidence:
0.90
Plausible(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.78
¬ Plausible(
play card
,
be used to bore people.
)
0.65
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.86
Evidence:
0.75
Salient(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.44
¬ Salient(
play card
,
causes get bore easily
)
0.60
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.86
Evidence:
0.46
Remarkable(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.33
¬ Remarkable(
play card
,
causes get bore easily
)
0.40
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.84
Evidence:
0.28
Typical(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.61
¬ Typical(
play card
,
be used to bore people.
)
0.39
Rule weight:
0.85
Evidence weight:
0.53
Similarity weight:
0.86
Evidence:
0.28
Typical(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.65
¬ Typical(
play card
,
causes get bore easily
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.75
Salient(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.28
¬ Typical(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.46
¬ Remarkable(
play card
,
be motivated by you be bore
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.90
Plausible(
play card
,
be motivated by you be bore
)
⋁
Evidence:
0.28
¬ Typical(
play card
,
be motivated by you be bore
)