play football: be used to get money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get money 1.00
be used to money 0.95
be used to make money 0.94
be used to earn lot of money 0.89
be used to earn money 0.87
requires try not to get hurt 0.78
requires get some person together 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.65
Plausible(play football, be used to get money)
Evidence: 0.48
¬ Salient(play football, be used to get money)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.60
Remarkable(play football, be used to get money)
Evidence: 0.44
¬ Remarkable(play football, be used to money)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.59
Typical(play football, be used to get money)
Evidence: 0.51
¬ Typical(play football, be used to money)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.65
Plausible(play football, be used to get money)
Evidence: 0.54
¬ Plausible(play football, be used to earn lot of money)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.48
Salient(play football, be used to get money)
Evidence: 0.40
¬ Salient(play football, be used to earn lot of money)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.48
Salient(play football, be used to get money)
Evidence: 0.50
¬ Salient(play football, be used to money)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.65
Plausible(play football, be used to get money)
Evidence: 0.75
¬ Plausible(play football, be used to money)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.48
Salient(play football, be used to get money)
Evidence: 0.20
¬ Salient(play football, requires try not to get hurt)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.59
Typical(play football, be used to get money)
Evidence: 0.26
¬ Typical(play football, requires get some person together)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.59
Typical(play football, be used to get money)
Evidence: 0.32
¬ Typical(play football, requires try not to get hurt)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.65
Plausible(play football, be used to get money)
Evidence: 0.64
¬ Plausible(play football, be used to earn money)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.60
Remarkable(play football, be used to get money)
Evidence: 0.58
¬ Remarkable(play football, be used to earn money)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.59
Typical(play football, be used to get money)
Evidence: 0.61
¬ Typical(play football, be used to earn money)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.60
Remarkable(play football, be used to get money)
Evidence: 0.66
¬ Remarkable(play football, be used to earn lot of money)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.48
Salient(play football, be used to get money)
Evidence: 0.49
¬ Salient(play football, be used to earn money)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.59
Typical(play football, be used to get money)
Evidence: 0.68
¬ Typical(play football, be used to earn lot of money)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.60
Remarkable(play football, be used to get money)
Evidence: 0.66
¬ Remarkable(play football, requires try not to get hurt)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.65
Plausible(play football, be used to get money)
Evidence: 0.86
¬ Plausible(play football, requires try not to get hurt)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.65
Plausible(play football, be used to get money)
Evidence: 0.87
¬ Plausible(play football, requires get some person together)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.60
Remarkable(play football, be used to get money)
Evidence: 0.81
¬ Remarkable(play football, requires get some person together)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.48
Salient(play football, be used to get money)
Evidence: 0.67
¬ Salient(play football, requires get some person together)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.48
Salient(play football, be used to get money)
Evidence: 0.59
¬ Typical(play football, be used to get money)
Evidence: 0.60
¬ Remarkable(play football, be used to get money)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.65
Plausible(play football, be used to get money)
Evidence: 0.59
¬ Typical(play football, be used to get money)