play football: requires gather enough person to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires gather enough person to play 1.00
requires get some person together 0.83
requires try not to get hurt 0.79
requires go outside 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.79
Plausible(play football, requires gather enough person to play)
Evidence: 0.59
¬ Salient(play football, requires gather enough person to play)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.59
Salient(play football, requires gather enough person to play)
Evidence: 0.20
¬ Salient(play football, requires try not to get hurt)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.41
Typical(play football, requires gather enough person to play)
Evidence: 0.26
¬ Typical(play football, requires get some person together)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.79
Plausible(play football, requires gather enough person to play)
Evidence: 0.87
¬ Plausible(play football, requires get some person together)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.79
Plausible(play football, requires gather enough person to play)
Evidence: 0.86
¬ Plausible(play football, requires try not to get hurt)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.61
Remarkable(play football, requires gather enough person to play)
Evidence: 0.37
¬ Remarkable(play football, requires go outside)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.41
Typical(play football, requires gather enough person to play)
Evidence: 0.32
¬ Typical(play football, requires try not to get hurt)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.79
Plausible(play football, requires gather enough person to play)
Evidence: 0.78
¬ Plausible(play football, requires go outside)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.59
Salient(play football, requires gather enough person to play)
Evidence: 0.67
¬ Salient(play football, requires get some person together)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.61
Remarkable(play football, requires gather enough person to play)
Evidence: 0.66
¬ Remarkable(play football, requires try not to get hurt)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.59
Salient(play football, requires gather enough person to play)
Evidence: 0.54
¬ Salient(play football, requires go outside)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.61
Remarkable(play football, requires gather enough person to play)
Evidence: 0.81
¬ Remarkable(play football, requires get some person together)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.41
Typical(play football, requires gather enough person to play)
Evidence: 0.49
¬ Typical(play football, requires go outside)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.59
Salient(play football, requires gather enough person to play)
Evidence: 0.41
¬ Typical(play football, requires gather enough person to play)
Evidence: 0.61
¬ Remarkable(play football, requires gather enough person to play)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Plausible(play football, requires gather enough person to play)
Evidence: 0.41
¬ Typical(play football, requires gather enough person to play)