play game of chess: be used to intellectual stimulation

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to intellectual stimulation 1.00
be used to stimulation mind 0.89
be motivated by it be intellectual challenge 0.81
be motivated by it be stimulate activity 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.83
Plausible(play game of chess, be used to intellectual stimulation)
Evidence: 0.72
¬ Salient(play game of chess, be used to intellectual stimulation)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.83
Plausible(play game of chess, be used to intellectual stimulation)
Evidence: 0.81
¬ Plausible(play game of chess, be used to stimulation mind)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.72
Salient(play game of chess, be used to intellectual stimulation)
Evidence: 0.57
¬ Salient(play game of chess, be used to stimulation mind)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.83
Plausible(play game of chess, be used to intellectual stimulation)
Evidence: 0.54
¬ Plausible(play game of chess, be motivated by it be intellectual challenge)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.38
Remarkable(play game of chess, be used to intellectual stimulation)
Evidence: 0.29
¬ Remarkable(play game of chess, be used to stimulation mind)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.72
Salient(play game of chess, be used to intellectual stimulation)
Evidence: 0.43
¬ Salient(play game of chess, be motivated by it be intellectual challenge)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.83
Plausible(play game of chess, be used to intellectual stimulation)
Evidence: 0.58
¬ Plausible(play game of chess, be motivated by it be stimulate activity)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.72
Salient(play game of chess, be used to intellectual stimulation)
Evidence: 0.47
¬ Salient(play game of chess, be motivated by it be stimulate activity)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.36
Typical(play game of chess, be used to intellectual stimulation)
Evidence: 0.44
¬ Typical(play game of chess, be used to stimulation mind)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.38
Remarkable(play game of chess, be used to intellectual stimulation)
Evidence: 0.40
¬ Remarkable(play game of chess, be motivated by it be stimulate activity)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.38
Remarkable(play game of chess, be used to intellectual stimulation)
Evidence: 0.63
¬ Remarkable(play game of chess, be motivated by it be intellectual challenge)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.36
Typical(play game of chess, be used to intellectual stimulation)
Evidence: 0.66
¬ Typical(play game of chess, be motivated by it be intellectual challenge)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.36
Typical(play game of chess, be used to intellectual stimulation)
Evidence: 0.72
¬ Typical(play game of chess, be motivated by it be stimulate activity)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.72
Salient(play game of chess, be used to intellectual stimulation)
Evidence: 0.36
¬ Typical(play game of chess, be used to intellectual stimulation)
Evidence: 0.38
¬ Remarkable(play game of chess, be used to intellectual stimulation)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(play game of chess, be used to intellectual stimulation)
Evidence: 0.36
¬ Typical(play game of chess, be used to intellectual stimulation)