play game with your friend: be used to keep in touch with your friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to keep in touch with your friend 1.00
be used to have fun with your friend 0.88
be used to get to know your friend 0.87
requires tell your friend about it 0.86
requires you to have friend 0.85
requires find some good friend 0.85
requires get your friend gather up 0.84
requires get some friend and ask them 0.84
requires invite your friend over 0.82
be used to celebrate with your friend 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.86
¬ Salient(play game with your friend, be used to keep in touch with your friend)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.98
¬ Plausible(play game with your friend, be used to have fun with your friend)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.94
¬ Plausible(play game with your friend, be used to get to know your friend)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.93
¬ Plausible(play game with your friend, requires tell your friend about it)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.89
¬ Plausible(play game with your friend, requires find some good friend)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.06
¬ Typical(play game with your friend, be used to have fun with your friend)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.99
¬ Plausible(play game with your friend, requires you to have friend)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.98
¬ Plausible(play game with your friend, requires get your friend gather up)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.92
¬ Plausible(play game with your friend, requires get some friend and ask them)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.05
¬ Typical(play game with your friend, requires you to have friend)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.82
¬ Plausible(play game with your friend, requires invite your friend over)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.87
¬ Plausible(play game with your friend, be used to celebrate with your friend)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.06
¬ Typical(play game with your friend, requires get your friend gather up)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.70
¬ Salient(play game with your friend, be used to get to know your friend)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.80
¬ Salient(play game with your friend, be used to have fun with your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.67
¬ Salient(play game with your friend, requires tell your friend about it)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.62
¬ Salient(play game with your friend, requires find some good friend)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.12
¬ Typical(play game with your friend, be used to get to know your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.44
¬ Salient(play game with your friend, requires invite your friend over)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.62
¬ Salient(play game with your friend, requires get some friend and ask them)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.94
¬ Remarkable(play game with your friend, be used to have fun with your friend)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.84
¬ Salient(play game with your friend, requires get your friend gather up)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.91
¬ Remarkable(play game with your friend, be used to get to know your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.90
¬ Salient(play game with your friend, requires you to have friend)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.15
¬ Typical(play game with your friend, requires tell your friend about it)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.69
¬ Salient(play game with your friend, be used to celebrate with your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.90
¬ Remarkable(play game with your friend, requires tell your friend about it)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.13
¬ Typical(play game with your friend, requires get some friend and ask them)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.89
¬ Remarkable(play game with your friend, requires you to have friend)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.91
¬ Remarkable(play game with your friend, requires find some good friend)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.91
¬ Remarkable(play game with your friend, requires get your friend gather up)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.77
¬ Remarkable(play game with your friend, be used to celebrate with your friend)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.79
¬ Remarkable(play game with your friend, requires invite your friend over)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.84
Remarkable(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.93
¬ Remarkable(play game with your friend, requires get some friend and ask them)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.19
¬ Typical(play game with your friend, requires find some good friend)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.27
¬ Typical(play game with your friend, be used to celebrate with your friend)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.08
Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.36
¬ Typical(play game with your friend, requires invite your friend over)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Salient(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.08
¬ Typical(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.84
¬ Remarkable(play game with your friend, be used to keep in touch with your friend)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(play game with your friend, be used to keep in touch with your friend)
Evidence: 0.08
¬ Typical(play game with your friend, be used to keep in touch with your friend)