play game with your friend: causes lose game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes lose game 1.00
causes win game 0.88
causes loss of game 0.88
requires decide which game to play 0.82
causes lose temper 0.81
requires choose game 0.80
requires decide game 0.80
be motivated by game be fun 0.79
requires decide which game 0.79
causes someone get hurt 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.39
¬ Salient(play game with your friend, causes lose game)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.10
¬ Typical(play game with your friend, requires decide game)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.25
¬ Typical(play game with your friend, requires decide which game to play)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.17
¬ Typical(play game with your friend, requires choose game)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.17
¬ Typical(play game with your friend, requires decide which game)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.38
¬ Remarkable(play game with your friend, causes loss of game)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.35
¬ Plausible(play game with your friend, causes loss of game)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.74
¬ Typical(play game with your friend, causes win game)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.38
¬ Typical(play game with your friend, be motivated by game be fun)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.29
¬ Remarkable(play game with your friend, causes lose temper)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.34
¬ Salient(play game with your friend, causes loss of game)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.96
¬ Typical(play game with your friend, causes loss of game)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.59
¬ Typical(play game with your friend, causes someone get hurt)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.62
¬ Remarkable(play game with your friend, causes win game)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.38
¬ Plausible(play game with your friend, causes lose temper)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.53
¬ Plausible(play game with your friend, causes win game)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.32
¬ Salient(play game with your friend, causes lose temper)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.44
¬ Salient(play game with your friend, causes win game)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.32
¬ Salient(play game with your friend, causes someone get hurt)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.62
¬ Remarkable(play game with your friend, requires decide which game to play)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.76
Typical(play game with your friend, causes lose game)
Evidence: 0.96
¬ Typical(play game with your friend, causes lose temper)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.62
¬ Remarkable(play game with your friend, causes someone get hurt)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.69
¬ Remarkable(play game with your friend, requires decide which game)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.71
¬ Remarkable(play game with your friend, requires choose game)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.74
¬ Remarkable(play game with your friend, requires decide game)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.63
Remarkable(play game with your friend, causes lose game)
Evidence: 0.85
¬ Remarkable(play game with your friend, be motivated by game be fun)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.53
¬ Salient(play game with your friend, be motivated by game be fun)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.69
¬ Plausible(play game with your friend, causes someone get hurt)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.77
¬ Plausible(play game with your friend, be motivated by game be fun)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.67
¬ Salient(play game with your friend, requires decide which game to play)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.91
¬ Plausible(play game with your friend, requires decide which game to play)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.95
¬ Plausible(play game with your friend, requires choose game)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.95
¬ Plausible(play game with your friend, requires decide which game)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.98
¬ Plausible(play game with your friend, requires decide game)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.80
¬ Salient(play game with your friend, requires decide which game)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.81
¬ Salient(play game with your friend, requires choose game)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.80
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.87
¬ Salient(play game with your friend, requires decide game)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.39
Salient(play game with your friend, causes lose game)
Evidence: 0.76
¬ Typical(play game with your friend, causes lose game)
Evidence: 0.63
¬ Remarkable(play game with your friend, causes lose game)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.51
Plausible(play game with your friend, causes lose game)
Evidence: 0.76
¬ Typical(play game with your friend, causes lose game)