play game with your friend: causes win game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes win game 1.00
causes lose game 0.88
causes loss of game 0.85
causes somebody win 0.85
be motivated by game be fun 0.83
requires decide which game to play 0.82
requires decide game 0.78
requires choose game 0.78
requires decide which game 0.77
causes winner and loser 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.53
Plausible(play game with your friend, causes win game)
Evidence: 0.44
¬ Salient(play game with your friend, causes win game)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.74
Typical(play game with your friend, causes win game)
Evidence: 0.25
¬ Typical(play game with your friend, requires decide which game to play)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.74
Typical(play game with your friend, causes win game)
Evidence: 0.10
¬ Typical(play game with your friend, requires decide game)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.74
Typical(play game with your friend, causes win game)
Evidence: 0.17
¬ Typical(play game with your friend, requires choose game)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.74
Typical(play game with your friend, causes win game)
Evidence: 0.38
¬ Typical(play game with your friend, be motivated by game be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.74
Typical(play game with your friend, causes win game)
Evidence: 0.17
¬ Typical(play game with your friend, requires decide which game)
...

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.44
Salient(play game with your friend, causes win game)
Evidence: 0.74
¬ Typical(play game with your friend, causes win game)
Evidence: 0.62
¬ Remarkable(play game with your friend, causes win game)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.53
Plausible(play game with your friend, causes win game)
Evidence: 0.74
¬ Typical(play game with your friend, causes win game)