play game: cost time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, activity
Weight: 0.56
, everything
Weight: 0.54
, anything
Weight: 0.53
, stuff
Weight: 0.51
Siblings slot
Weight: 0.55
, baseball game
Weight: 0.37
, hockey game
Weight: 0.37
, board game
Weight: 0.37
, soccer ball
Weight: 0.35

Related properties

Property Similarity
cost time 1.00
cost money 0.93
requires time 0.78
causes spend time 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.72
Plausible(thing, cost money)
Evidence: 0.86
¬ Typical(play game, cost time)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.72
Plausible(play game, cost time)
Evidence: 0.72
¬ Plausible(thing, cost money)

Remarkability exclusitivity betweem a parent and a child

0.51
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.14
¬ Remarkable(play game, cost time)
Evidence: 0.26
¬ Remarkable(thing, cost money)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.72
Plausible(thing, cost money)
Evidence: 0.14
Remarkable(play game, cost time)
Evidence: 0.72
¬ Plausible(play game, cost time)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.72
Plausible(play game, cost time)
Evidence: 0.49
¬ Salient(play game, cost time)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.86
Typical(play game, cost time)
Evidence: 0.35
¬ Typical(play game, requires time)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.72
Plausible(play game, cost time)
Evidence: 0.91
¬ Plausible(play game, requires time)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.14
Remarkable(play game, cost time)
Evidence: 0.42
¬ Remarkable(play game, requires time)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.49
Salient(play game, cost time)
Evidence: 0.72
¬ Salient(play game, requires time)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.49
Salient(play game, cost time)
Evidence: 0.86
¬ Typical(play game, cost time)
Evidence: 0.14
¬ Remarkable(play game, cost time)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.72
Plausible(play game, cost time)
Evidence: 0.86
¬ Typical(play game, cost time)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.14
¬ Remarkable(play game, cost time)
Evidence: 0.59
¬ Typical(thing, cost money)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.86
Typical(play game, cost time)
Evidence: 0.59
¬ Typical(thing, cost money)