play guitar: be used to entertain friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Siblings guitarist
Weight: 0.31
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Weight: 0.29
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Weight: 0.29
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Weight: 0.28
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Weight: 0.28

Related properties

Property Similarity
be used to entertain friend 1.00
be used to entertain person 0.91
causes you can entertain friend and family 0.90
causes entertain others 0.86
be used to have fun with friend 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.11
Plausible(play guitar, be used to entertain friend)
Evidence: 0.67
¬ Salient(play guitar, be used to entertain friend)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.11
Plausible(play guitar, be used to entertain friend)
Evidence: 0.18
¬ Plausible(play guitar, be used to entertain person)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.64
Typical(play guitar, be used to entertain friend)
Evidence: 0.53
¬ Typical(play guitar, be used to entertain person)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.64
Typical(play guitar, be used to entertain friend)
Evidence: 0.38
¬ Typical(play guitar, be used to have fun with friend)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.67
Salient(play guitar, be used to entertain friend)
Evidence: 0.69
¬ Salient(play guitar, be used to entertain person)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.62
Remarkable(play guitar, be used to entertain friend)
Evidence: 0.69
¬ Remarkable(play guitar, be used to entertain person)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.11
Plausible(play guitar, be used to entertain friend)
Evidence: 0.25
¬ Plausible(play guitar, be used to have fun with friend)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.67
Salient(play guitar, be used to entertain friend)
Evidence: 0.72
¬ Salient(play guitar, be used to have fun with friend)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.62
Remarkable(play guitar, be used to entertain friend)
Evidence: 0.85
¬ Remarkable(play guitar, be used to have fun with friend)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.67
Salient(play guitar, be used to entertain friend)
Evidence: 0.64
¬ Typical(play guitar, be used to entertain friend)
Evidence: 0.62
¬ Remarkable(play guitar, be used to entertain friend)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.11
Plausible(play guitar, be used to entertain friend)
Evidence: 0.64
¬ Typical(play guitar, be used to entertain friend)