play guitar: be used to have fun with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents member
Weight: 0.45
, life
Weight: 0.45
, well
Weight: 0.42
Siblings guitarist
Weight: 0.31
, violinist
Weight: 0.29
, family member
Weight: 0.29
, barbershop quartet
Weight: 0.28
, professional football
Weight: 0.28

Related properties

Property Similarity
be used to have fun with friend 1.00
be used to have fun 0.91
be used to fun 0.87
causes you can entertain friend and family 0.87
be fun 0.86
be used to entertain friend 0.83
be used to have good time 0.81
be fun in summer 0.80
be used to make others happy 0.79
be motivated by you like to 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.10
Plausible(life, be fun in summer)
Evidence: 0.38
¬ Typical(play guitar, be used to have fun with friend)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.10
¬ Plausible(life, be fun in summer)

Remarkability exclusitivity betweem a parent and a child

0.23
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.59
¬ Remarkable(life, be fun in summer)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.10
Plausible(life, be fun in summer)
Evidence: 0.85
Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.25
¬ Plausible(play guitar, be used to have fun with friend)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.72
¬ Salient(play guitar, be used to have fun with friend)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.85
Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.86
¬ Remarkable(play guitar, be used to have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.85
Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.74
¬ Remarkable(play guitar, be used to fun)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.85
Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.69
¬ Remarkable(play guitar, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.11
¬ Plausible(play guitar, be used to entertain friend)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.85
Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.62
¬ Remarkable(play guitar, be used to entertain friend)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.19
¬ Plausible(play guitar, be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.38
Typical(play guitar, be used to have fun with friend)
Evidence: 0.32
¬ Typical(play guitar, be used to have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.72
Salient(play guitar, be used to have fun with friend)
Evidence: 0.75
¬ Salient(play guitar, be used to have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.23
¬ Plausible(play guitar, be used to fun)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.38
Typical(play guitar, be used to have fun with friend)
Evidence: 0.14
¬ Typical(play guitar, be motivated by you like to)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.31
¬ Plausible(play guitar, be used to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.72
Salient(play guitar, be used to have fun with friend)
Evidence: 0.72
¬ Salient(play guitar, be used to fun)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.72
Salient(play guitar, be used to have fun with friend)
Evidence: 0.71
¬ Salient(play guitar, be fun)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.85
Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.85
¬ Remarkable(play guitar, be used to make others happy)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.72
Salient(play guitar, be used to have fun with friend)
Evidence: 0.67
¬ Salient(play guitar, be used to entertain friend)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.85
Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.91
¬ Remarkable(play guitar, be motivated by you like to)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.72
Salient(play guitar, be used to have fun with friend)
Evidence: 0.68
¬ Salient(play guitar, be used to make others happy)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.38
Typical(play guitar, be used to have fun with friend)
Evidence: 0.45
¬ Typical(play guitar, be used to fun)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.28
¬ Plausible(play guitar, be used to make others happy)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.38
Typical(play guitar, be used to have fun with friend)
Evidence: 0.35
¬ Typical(play guitar, be used to make others happy)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.72
Salient(play guitar, be used to have fun with friend)
Evidence: 0.84
¬ Salient(play guitar, be motivated by you like to)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.38
Typical(play guitar, be used to have fun with friend)
Evidence: 0.52
¬ Typical(play guitar, be fun)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.38
Typical(play guitar, be used to have fun with friend)
Evidence: 0.64
¬ Typical(play guitar, be used to entertain friend)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.64
¬ Plausible(play guitar, be motivated by you like to)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.72
Salient(play guitar, be used to have fun with friend)
Evidence: 0.38
¬ Typical(play guitar, be used to have fun with friend)
Evidence: 0.85
¬ Remarkable(play guitar, be used to have fun with friend)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.25
Plausible(play guitar, be used to have fun with friend)
Evidence: 0.38
¬ Typical(play guitar, be used to have fun with friend)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.85
¬ Remarkable(play guitar, be used to have fun with friend)
Evidence: 0.60
¬ Typical(life, be fun in summer)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.38
Typical(play guitar, be used to have fun with friend)
Evidence: 0.60
¬ Typical(life, be fun in summer)