play guitar: be used to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents member
Weight: 0.45
, life
Weight: 0.45
, well
Weight: 0.42
Siblings guitarist
Weight: 0.31
, violinist
Weight: 0.29
, family member
Weight: 0.29
, barbershop quartet
Weight: 0.28
, professional football
Weight: 0.28

Related properties

Property Similarity
be used to have fun 1.00
be used to fun 0.96
be fun 0.94
be used to have fun with friend 0.91
be fun in summer 0.85
be used to have good time 0.83
be used to enjoy yourself 0.78
be motivated by you like to 0.78
be used to make yourself happy 0.77
requires learn how to play it 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.10
Plausible(life, be fun in summer)
Evidence: 0.32
¬ Typical(play guitar, be used to have fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.10
¬ Plausible(life, be fun in summer)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.85
Evidence: 0.86
¬ Remarkable(play guitar, be used to have fun)
Evidence: 0.59
¬ Remarkable(life, be fun in summer)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.10
Plausible(life, be fun in summer)
Evidence: 0.86
Remarkable(play guitar, be used to have fun)
Evidence: 0.31
¬ Plausible(play guitar, be used to have fun)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.75
¬ Salient(play guitar, be used to have fun)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.86
Remarkable(play guitar, be used to have fun)
Evidence: 0.74
¬ Remarkable(play guitar, be used to fun)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.86
Remarkable(play guitar, be used to have fun)
Evidence: 0.69
¬ Remarkable(play guitar, be fun)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.19
¬ Plausible(play guitar, be fun)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.23
¬ Plausible(play guitar, be used to fun)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.86
Remarkable(play guitar, be used to have fun)
Evidence: 0.85
¬ Remarkable(play guitar, be used to have fun with friend)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.75
Salient(play guitar, be used to have fun)
Evidence: 0.72
¬ Salient(play guitar, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.75
Salient(play guitar, be used to have fun)
Evidence: 0.71
¬ Salient(play guitar, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.25
¬ Plausible(play guitar, be used to have fun with friend)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.75
Salient(play guitar, be used to have fun)
Evidence: 0.72
¬ Salient(play guitar, be used to have fun with friend)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.32
Typical(play guitar, be used to have fun)
Evidence: 0.14
¬ Typical(play guitar, be motivated by you like to)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(play guitar, be used to have fun)
Evidence: 0.91
¬ Remarkable(play guitar, be motivated by you like to)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.86
Remarkable(play guitar, be used to have fun)
Evidence: 0.86
¬ Remarkable(play guitar, requires learn how to play it)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.86
Remarkable(play guitar, be used to have fun)
Evidence: 0.88
¬ Remarkable(play guitar, be used to make yourself happy)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.32
Typical(play guitar, be used to have fun)
Evidence: 0.38
¬ Typical(play guitar, be used to have fun with friend)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.32
Typical(play guitar, be used to have fun)
Evidence: 0.45
¬ Typical(play guitar, be used to fun)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.32
Typical(play guitar, be used to have fun)
Evidence: 0.24
¬ Typical(play guitar, be used to make yourself happy)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.24
¬ Plausible(play guitar, requires learn how to play it)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.75
Salient(play guitar, be used to have fun)
Evidence: 0.69
¬ Salient(play guitar, requires learn how to play it)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.75
Salient(play guitar, be used to have fun)
Evidence: 0.78
¬ Salient(play guitar, be used to make yourself happy)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.75
Salient(play guitar, be used to have fun)
Evidence: 0.84
¬ Salient(play guitar, be motivated by you like to)
0.52
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.32
Typical(play guitar, be used to have fun)
Evidence: 0.52
¬ Typical(play guitar, be fun)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.32
Typical(play guitar, be used to have fun)
Evidence: 0.37
¬ Typical(play guitar, requires learn how to play it)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.41
¬ Plausible(play guitar, be used to make yourself happy)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.64
¬ Plausible(play guitar, be motivated by you like to)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.75
Salient(play guitar, be used to have fun)
Evidence: 0.32
¬ Typical(play guitar, be used to have fun)
Evidence: 0.86
¬ Remarkable(play guitar, be used to have fun)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.31
Plausible(play guitar, be used to have fun)
Evidence: 0.32
¬ Typical(play guitar, be used to have fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.21
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.86
¬ Remarkable(play guitar, be used to have fun)
Evidence: 0.60
¬ Typical(life, be fun in summer)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 0.85
Evidence: 0.32
Typical(play guitar, be used to have fun)
Evidence: 0.60
¬ Typical(life, be fun in summer)