play guitar: be motivated by you like to

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents member
Weight: 0.45
, life
Weight: 0.45
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Weight: 0.42
Siblings guitarist
Weight: 0.31
, violinist
Weight: 0.29
, family member
Weight: 0.29
, barbershop quartet
Weight: 0.28
, professional football
Weight: 0.28

Related properties

Property Similarity
be motivated by you like to 1.00
be motivated by like to 0.96
be motivated by you could 0.87
be used to make yourself happy 0.85
be hard as you make it 0.84
causes you might find soul-mate 0.82
be motivated by learn 0.81
be motivated by could 0.80
be used to make others happy 0.80
be used to enjoy yourself 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.69
Plausible(life, be hard as you make it)
Evidence: 0.14
¬ Typical(play guitar, be motivated by you like to)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.69
¬ Plausible(life, be hard as you make it)

Remarkability exclusitivity betweem a parent and a child

0.12
Rule weight: 0.58
Evidence weight: 0.25
Similarity weight: 0.84
Evidence: 0.91
¬ Remarkable(play guitar, be motivated by you like to)
Evidence: 0.82
¬ Remarkable(life, be hard as you make it)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.69
Plausible(life, be hard as you make it)
Evidence: 0.91
Remarkable(play guitar, be motivated by you like to)
Evidence: 0.64
¬ Plausible(play guitar, be motivated by you like to)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.84
¬ Salient(play guitar, be motivated by you like to)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.91
Remarkable(play guitar, be motivated by you like to)
Evidence: 0.85
¬ Remarkable(play guitar, be motivated by you could)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.91
Remarkable(play guitar, be motivated by you like to)
Evidence: 0.88
¬ Remarkable(play guitar, be used to make yourself happy)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.31
¬ Plausible(play guitar, be motivated by you could)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.91
Remarkable(play guitar, be motivated by you like to)
Evidence: 0.67
¬ Remarkable(play guitar, causes you might find soul-mate)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.84
Salient(play guitar, be motivated by you like to)
Evidence: 0.76
¬ Salient(play guitar, be motivated by you could)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.84
Salient(play guitar, be motivated by you like to)
Evidence: 0.49
¬ Salient(play guitar, causes you might find soul-mate)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.91
Remarkable(play guitar, be motivated by you like to)
Evidence: 0.82
¬ Remarkable(play guitar, be motivated by learn)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.22
¬ Plausible(play guitar, be motivated by learn)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.24
¬ Plausible(play guitar, causes you might find soul-mate)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.84
Salient(play guitar, be motivated by you like to)
Evidence: 0.78
¬ Salient(play guitar, be used to make yourself happy)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.91
Remarkable(play guitar, be motivated by you like to)
Evidence: 0.85
¬ Remarkable(play guitar, be used to make others happy)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.41
¬ Plausible(play guitar, be used to make yourself happy)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.84
Salient(play guitar, be motivated by you like to)
Evidence: 0.68
¬ Salient(play guitar, be motivated by learn)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.28
¬ Plausible(play guitar, be used to make others happy)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.84
Salient(play guitar, be motivated by you like to)
Evidence: 0.68
¬ Salient(play guitar, be used to make others happy)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.14
Typical(play guitar, be motivated by you like to)
Evidence: 0.24
¬ Typical(play guitar, be used to make yourself happy)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.14
Typical(play guitar, be motivated by you like to)
Evidence: 0.32
¬ Typical(play guitar, be motivated by you could)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.14
Typical(play guitar, be motivated by you like to)
Evidence: 0.35
¬ Typical(play guitar, be used to make others happy)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.14
Typical(play guitar, be motivated by you like to)
Evidence: 0.44
¬ Typical(play guitar, be motivated by learn)
0.41
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.14
Typical(play guitar, be motivated by you like to)
Evidence: 0.47
¬ Typical(play guitar, causes you might find soul-mate)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.84
Salient(play guitar, be motivated by you like to)
Evidence: 0.14
¬ Typical(play guitar, be motivated by you like to)
Evidence: 0.91
¬ Remarkable(play guitar, be motivated by you like to)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.64
Plausible(play guitar, be motivated by you like to)
Evidence: 0.14
¬ Typical(play guitar, be motivated by you like to)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.91
¬ Remarkable(play guitar, be motivated by you like to)
Evidence: 0.12
¬ Typical(life, be hard as you make it)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.14
Typical(play guitar, be motivated by you like to)
Evidence: 0.12
¬ Typical(life, be hard as you make it)