play guitar: be used to make money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents member
Weight: 0.45
, life
Weight: 0.45
, well
Weight: 0.42
Siblings guitarist
Weight: 0.31
, violinist
Weight: 0.29
, family member
Weight: 0.29
, barbershop quartet
Weight: 0.28
, professional football
Weight: 0.28

Related properties

Property Similarity
be used to make money 1.00
be used to have good time 0.77
be used to make others happy 0.76
be used to get some water 0.76
be hard as you make it 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.69
Plausible(life, be hard as you make it)
Evidence: 0.65
¬ Typical(play guitar, be used to make money)
0.27
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.29
Plausible(well, be used to get some water)
Evidence: 0.65
¬ Typical(play guitar, be used to make money)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.12
Plausible(play guitar, be used to make money)
Evidence: 0.29
¬ Plausible(well, be used to get some water)
0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.76
Evidence: 0.12
Plausible(play guitar, be used to make money)
Evidence: 0.69
¬ Plausible(life, be hard as you make it)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(play guitar, be used to make money)
Evidence: 0.82
¬ Remarkable(life, be hard as you make it)
0.23
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(play guitar, be used to make money)
Evidence: 0.86
¬ Remarkable(well, be used to get some water)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.69
Plausible(life, be hard as you make it)
Evidence: 0.55
Remarkable(play guitar, be used to make money)
Evidence: 0.12
¬ Plausible(play guitar, be used to make money)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.29
Plausible(well, be used to get some water)
Evidence: 0.55
Remarkable(play guitar, be used to make money)
Evidence: 0.12
¬ Plausible(play guitar, be used to make money)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.12
Plausible(play guitar, be used to make money)
Evidence: 0.69
¬ Salient(play guitar, be used to make money)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.65
Typical(play guitar, be used to make money)
Evidence: 0.35
¬ Typical(play guitar, be used to make others happy)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.69
Salient(play guitar, be used to make money)
Evidence: 0.68
¬ Salient(play guitar, be used to make others happy)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.12
Plausible(play guitar, be used to make money)
Evidence: 0.28
¬ Plausible(play guitar, be used to make others happy)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.55
Remarkable(play guitar, be used to make money)
Evidence: 0.85
¬ Remarkable(play guitar, be used to make others happy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.69
Salient(play guitar, be used to make money)
Evidence: 0.65
¬ Typical(play guitar, be used to make money)
Evidence: 0.55
¬ Remarkable(play guitar, be used to make money)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.12
Plausible(play guitar, be used to make money)
Evidence: 0.65
¬ Typical(play guitar, be used to make money)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(play guitar, be used to make money)
Evidence: 0.12
¬ Typical(life, be hard as you make it)
0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.55
¬ Remarkable(play guitar, be used to make money)
Evidence: 0.28
¬ Typical(well, be used to get some water)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.65
Typical(play guitar, be used to make money)
Evidence: 0.12
¬ Typical(life, be hard as you make it)
0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.65
Typical(play guitar, be used to make money)
Evidence: 0.28
¬ Typical(well, be used to get some water)