play poker: causes win money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes win money 1.00
be used to win money 0.97
be motivated by win money 0.95
causes win lot of money 0.95
be motivated by you like to win money 0.91
requires try to win all money 0.90
be used to win 0.90
be motivated by you want to win money 0.90
causes either win or lose money 0.89
be motivated by win 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.80
Plausible(play poker, causes win money)
Evidence: 0.52
¬ Salient(play poker, causes win money)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.90
Remarkable(play poker, causes win money)
Evidence: 0.89
¬ Remarkable(play poker, be used to win money)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.90
Remarkable(play poker, causes win money)
Evidence: 0.91
¬ Remarkable(play poker, be motivated by win money)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.90
Remarkable(play poker, causes win money)
Evidence: 0.92
¬ Remarkable(play poker, causes win lot of money)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.30
Typical(play poker, causes win money)
Evidence: 0.08
¬ Typical(play poker, be motivated by you like to win money)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.30
Typical(play poker, causes win money)
Evidence: 0.08
¬ Typical(play poker, be motivated by you want to win money)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.52
Salient(play poker, causes win money)
Evidence: 0.30
¬ Typical(play poker, causes win money)
Evidence: 0.90
¬ Remarkable(play poker, causes win money)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.80
Plausible(play poker, causes win money)
Evidence: 0.30
¬ Typical(play poker, causes win money)