play sport: be motivated by improve health

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by improve health 1.00
be used to improve your health 0.95
be used to health 0.85
be used to improve mental and physical ability 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.88
Plausible(play sport, be motivated by improve health)
Evidence: 0.74
¬ Salient(play sport, be motivated by improve health)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Plausible(play sport, be motivated by improve health)
Evidence: 0.93
¬ Plausible(play sport, be used to health)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.46
Remarkable(play sport, be motivated by improve health)
Evidence: 0.28
¬ Remarkable(play sport, be used to health)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.33
Typical(play sport, be motivated by improve health)
Evidence: 0.28
¬ Typical(play sport, be used to health)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.74
Salient(play sport, be motivated by improve health)
Evidence: 0.73
¬ Salient(play sport, be used to health)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.74
Salient(play sport, be motivated by improve health)
Evidence: 0.33
¬ Typical(play sport, be motivated by improve health)
Evidence: 0.46
¬ Remarkable(play sport, be motivated by improve health)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.88
Plausible(play sport, be motivated by improve health)
Evidence: 0.33
¬ Typical(play sport, be motivated by improve health)