play sport: be used to enjoy physical activity

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to enjoy physical activity 1.00
be used to physical fitness 0.79
requires enjoy game 0.78
be used to improve mental and physical ability 0.78
be used to get exercise 0.76
be used to enjoyment 0.76
be motivated by exercise 0.75
be used to entertainment and exercise 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(play sport, be used to enjoy physical activity)
Evidence: 0.92
¬ Salient(play sport, be used to enjoy physical activity)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Plausible(play sport, be used to enjoy physical activity)
Evidence: 0.95
¬ Plausible(play sport, be used to get exercise)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Plausible(play sport, be used to enjoy physical activity)
Evidence: 0.96
¬ Plausible(play sport, be used to enjoyment)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.99
Plausible(play sport, be used to enjoy physical activity)
Evidence: 0.98
¬ Plausible(play sport, be used to entertainment and exercise)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.92
Salient(play sport, be used to enjoy physical activity)
Evidence: 0.82
¬ Salient(play sport, be used to get exercise)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.92
Salient(play sport, be used to enjoy physical activity)
Evidence: 0.86
¬ Salient(play sport, be used to enjoyment)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.87
Remarkable(play sport, be used to enjoy physical activity)
Evidence: 0.54
¬ Remarkable(play sport, be used to enjoyment)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.92
Salient(play sport, be used to enjoy physical activity)
Evidence: 0.90
¬ Salient(play sport, be used to entertainment and exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.87
Remarkable(play sport, be used to enjoy physical activity)
Evidence: 0.67
¬ Remarkable(play sport, be used to get exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.87
Remarkable(play sport, be used to enjoy physical activity)
Evidence: 0.63
¬ Remarkable(play sport, be used to entertainment and exercise)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.05
Typical(play sport, be used to enjoy physical activity)
Evidence: 0.10
¬ Typical(play sport, be used to entertainment and exercise)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.05
Typical(play sport, be used to enjoy physical activity)
Evidence: 0.16
¬ Typical(play sport, be used to enjoyment)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.05
Typical(play sport, be used to enjoy physical activity)
Evidence: 0.17
¬ Typical(play sport, be used to get exercise)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(play sport, be used to enjoy physical activity)
Evidence: 0.05
¬ Typical(play sport, be used to enjoy physical activity)
Evidence: 0.87
¬ Remarkable(play sport, be used to enjoy physical activity)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(play sport, be used to enjoy physical activity)
Evidence: 0.05
¬ Typical(play sport, be used to enjoy physical activity)