play sport: be used to get muscle

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get muscle 1.00
be used to build muscle 0.94
requires stretch your muscle 0.89
be used to get exercise 0.75
be used to build healthy body 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(play sport, be used to get muscle)
Evidence: 0.77
¬ Salient(play sport, be used to get muscle)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.91
Plausible(play sport, be used to get muscle)
Evidence: 0.79
¬ Plausible(play sport, be used to build muscle)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.77
Salient(play sport, be used to get muscle)
Evidence: 0.61
¬ Salient(play sport, be used to build muscle)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.48
Remarkable(play sport, be used to get muscle)
Evidence: 0.37
¬ Remarkable(play sport, be used to build muscle)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.91
Plausible(play sport, be used to get muscle)
Evidence: 0.95
¬ Plausible(play sport, be used to get exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.91
Plausible(play sport, be used to get muscle)
Evidence: 0.91
¬ Plausible(play sport, be used to build healthy body)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.27
Typical(play sport, be used to get muscle)
Evidence: 0.17
¬ Typical(play sport, be used to get exercise)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.77
Salient(play sport, be used to get muscle)
Evidence: 0.69
¬ Salient(play sport, be used to build healthy body)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.27
Typical(play sport, be used to get muscle)
Evidence: 0.24
¬ Typical(play sport, be used to build healthy body)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.77
Salient(play sport, be used to get muscle)
Evidence: 0.82
¬ Salient(play sport, be used to get exercise)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.94
Evidence: 0.27
Typical(play sport, be used to get muscle)
Evidence: 0.52
¬ Typical(play sport, be used to build muscle)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.48
Remarkable(play sport, be used to get muscle)
Evidence: 0.67
¬ Remarkable(play sport, be used to get exercise)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.48
Remarkable(play sport, be used to get muscle)
Evidence: 0.75
¬ Remarkable(play sport, be used to build healthy body)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.77
Salient(play sport, be used to get muscle)
Evidence: 0.27
¬ Typical(play sport, be used to get muscle)
Evidence: 0.48
¬ Remarkable(play sport, be used to get muscle)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(play sport, be used to get muscle)
Evidence: 0.27
¬ Typical(play sport, be used to get muscle)