play sport: be used to keep fit

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to keep fit 1.00
be motivated by keep fit 0.97
be used to stay fit 0.95
be used to get fit 0.94
requires get fit 0.93
be motivated by get fit 0.92
causes get fit 0.92
be motivated by want to be fit 0.89
be motivated by be fit person 0.87
be used to keep in shape 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.77
¬ Salient(play sport, be used to keep fit)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.89
¬ Plausible(play sport, be used to stay fit)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.91
¬ Plausible(play sport, requires get fit)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.87
¬ Plausible(play sport, causes get fit)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.16
Typical(play sport, be used to keep fit)
Evidence: 0.06
¬ Typical(play sport, be motivated by get fit)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.98
¬ Plausible(play sport, be motivated by get fit)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.98
¬ Plausible(play sport, be motivated by want to be fit)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.16
Typical(play sport, be used to keep fit)
Evidence: 0.07
¬ Typical(play sport, be motivated by want to be fit)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.95
¬ Plausible(play sport, be motivated by be fit person)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.81
Remarkable(play sport, be used to keep fit)
Evidence: 0.68
¬ Remarkable(play sport, be used to stay fit)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.77
Salient(play sport, be used to keep fit)
Evidence: 0.64
¬ Salient(play sport, be used to stay fit)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.16
Typical(play sport, be used to keep fit)
Evidence: 0.11
¬ Typical(play sport, be motivated by be fit person)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.81
Remarkable(play sport, be used to keep fit)
Evidence: 0.86
¬ Remarkable(play sport, requires get fit)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.81
Remarkable(play sport, be used to keep fit)
Evidence: 0.81
¬ Remarkable(play sport, causes get fit)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.77
Salient(play sport, be used to keep fit)
Evidence: 0.66
¬ Salient(play sport, causes get fit)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.16
Typical(play sport, be used to keep fit)
Evidence: 0.20
¬ Typical(play sport, requires get fit)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.77
Salient(play sport, be used to keep fit)
Evidence: 0.72
¬ Salient(play sport, requires get fit)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.81
Remarkable(play sport, be used to keep fit)
Evidence: 0.94
¬ Remarkable(play sport, be motivated by get fit)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.77
Salient(play sport, be used to keep fit)
Evidence: 0.81
¬ Salient(play sport, be motivated by get fit)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.81
Remarkable(play sport, be used to keep fit)
Evidence: 0.94
¬ Remarkable(play sport, be motivated by want to be fit)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.77
Salient(play sport, be used to keep fit)
Evidence: 0.72
¬ Salient(play sport, be motivated by be fit person)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.77
Salient(play sport, be used to keep fit)
Evidence: 0.79
¬ Salient(play sport, be motivated by want to be fit)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.81
Remarkable(play sport, be used to keep fit)
Evidence: 0.92
¬ Remarkable(play sport, be motivated by be fit person)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.16
Typical(play sport, be used to keep fit)
Evidence: 0.29
¬ Typical(play sport, be used to stay fit)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.16
Typical(play sport, be used to keep fit)
Evidence: 0.29
¬ Typical(play sport, causes get fit)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.77
Salient(play sport, be used to keep fit)
Evidence: 0.16
¬ Typical(play sport, be used to keep fit)
Evidence: 0.81
¬ Remarkable(play sport, be used to keep fit)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(play sport, be used to keep fit)
Evidence: 0.16
¬ Typical(play sport, be used to keep fit)