play sport: be used to stay fit

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to stay fit 1.00
be used to keep fit 0.95
be motivated by keep fit 0.93
be used to get fit 0.93
be motivated by get fit 0.90
requires get fit 0.90
causes get fit 0.90
be motivated by want to be fit 0.88
be motivated by be fit person 0.86
requires be physically fit 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.64
¬ Salient(play sport, be used to stay fit)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.29
Typical(play sport, be used to stay fit)
Evidence: 0.06
¬ Typical(play sport, be motivated by get fit)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.95
¬ Plausible(play sport, be used to keep fit)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.29
Typical(play sport, be used to stay fit)
Evidence: 0.16
¬ Typical(play sport, be used to keep fit)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.29
Typical(play sport, be used to stay fit)
Evidence: 0.07
¬ Typical(play sport, be motivated by want to be fit)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.91
¬ Plausible(play sport, requires get fit)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.87
¬ Plausible(play sport, causes get fit)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.98
¬ Plausible(play sport, be motivated by get fit)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.29
Typical(play sport, be used to stay fit)
Evidence: 0.11
¬ Typical(play sport, be motivated by be fit person)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.98
¬ Plausible(play sport, be motivated by want to be fit)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.29
Typical(play sport, be used to stay fit)
Evidence: 0.20
¬ Typical(play sport, requires get fit)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.95
¬ Plausible(play sport, be motivated by be fit person)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.29
Typical(play sport, be used to stay fit)
Evidence: 0.29
¬ Typical(play sport, causes get fit)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.68
Remarkable(play sport, be used to stay fit)
Evidence: 0.81
¬ Remarkable(play sport, be used to keep fit)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.64
Salient(play sport, be used to stay fit)
Evidence: 0.77
¬ Salient(play sport, be used to keep fit)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.64
Salient(play sport, be used to stay fit)
Evidence: 0.66
¬ Salient(play sport, causes get fit)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.64
Salient(play sport, be used to stay fit)
Evidence: 0.72
¬ Salient(play sport, requires get fit)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.68
Remarkable(play sport, be used to stay fit)
Evidence: 0.81
¬ Remarkable(play sport, causes get fit)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.68
Remarkable(play sport, be used to stay fit)
Evidence: 0.86
¬ Remarkable(play sport, requires get fit)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.64
Salient(play sport, be used to stay fit)
Evidence: 0.72
¬ Salient(play sport, be motivated by be fit person)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.64
Salient(play sport, be used to stay fit)
Evidence: 0.81
¬ Salient(play sport, be motivated by get fit)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.64
Salient(play sport, be used to stay fit)
Evidence: 0.79
¬ Salient(play sport, be motivated by want to be fit)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.68
Remarkable(play sport, be used to stay fit)
Evidence: 0.94
¬ Remarkable(play sport, be motivated by get fit)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.68
Remarkable(play sport, be used to stay fit)
Evidence: 0.94
¬ Remarkable(play sport, be motivated by want to be fit)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.68
Remarkable(play sport, be used to stay fit)
Evidence: 0.92
¬ Remarkable(play sport, be motivated by be fit person)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.64
Salient(play sport, be used to stay fit)
Evidence: 0.29
¬ Typical(play sport, be used to stay fit)
Evidence: 0.68
¬ Remarkable(play sport, be used to stay fit)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(play sport, be used to stay fit)
Evidence: 0.29
¬ Typical(play sport, be used to stay fit)