play sport: be used to meet new person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to meet new person 1.00
be used to make new friend 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.52
Plausible(play sport, be used to meet new person)
Evidence: 0.39
¬ Salient(play sport, be used to meet new person)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.91
Typical(play sport, be used to meet new person)
Evidence: 0.75
¬ Typical(play sport, be used to make new friend)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.39
Salient(play sport, be used to meet new person)
Evidence: 0.45
¬ Salient(play sport, be used to make new friend)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.26
Remarkable(play sport, be used to meet new person)
Evidence: 0.39
¬ Remarkable(play sport, be used to make new friend)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.52
Plausible(play sport, be used to meet new person)
Evidence: 0.64
¬ Plausible(play sport, be used to make new friend)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.39
Salient(play sport, be used to meet new person)
Evidence: 0.91
¬ Typical(play sport, be used to meet new person)
Evidence: 0.26
¬ Remarkable(play sport, be used to meet new person)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.52
Plausible(play sport, be used to meet new person)
Evidence: 0.91
¬ Typical(play sport, be used to meet new person)