play sport: requires get friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get friend 1.00
be used to see friend 0.90
be used to make new friend 0.88
requires person 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.82
Plausible(play sport, requires get friend)
Evidence: 0.61
¬ Salient(play sport, requires get friend)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.82
Plausible(play sport, requires get friend)
Evidence: 0.64
¬ Plausible(play sport, be used to make new friend)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.61
Salient(play sport, requires get friend)
Evidence: 0.45
¬ Salient(play sport, be used to make new friend)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.47
Remarkable(play sport, requires get friend)
Evidence: 0.39
¬ Remarkable(play sport, be used to make new friend)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.88
Evidence: 0.46
Typical(play sport, requires get friend)
Evidence: 0.75
¬ Typical(play sport, be used to make new friend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.61
Salient(play sport, requires get friend)
Evidence: 0.46
¬ Typical(play sport, requires get friend)
Evidence: 0.47
¬ Remarkable(play sport, requires get friend)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.82
Plausible(play sport, requires get friend)
Evidence: 0.46
¬ Typical(play sport, requires get friend)