play violin: be motivated by you enjoy music it create

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you enjoy music it create 1.00
be motivated by create music 0.93
be motivated by you like make music 0.92
causes person to enjoy your music 0.92
be used to create music 0.90
be motivated by you like music 0.90
be motivated by you love music 0.89
causes create music 0.88
be motivated by make music 0.88
be motivated by make beautiful music 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.84
¬ Salient(play violin, be motivated by you enjoy music it create)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.99
¬ Plausible(play violin, be motivated by you like make music)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.98
¬ Plausible(play violin, be motivated by you like music)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Remarkable(play violin, be motivated by you enjoy music it create)
Evidence: 0.97
¬ Remarkable(play violin, be motivated by you like make music)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.03
Typical(play violin, be motivated by you enjoy music it create)
Evidence: 0.03
¬ Typical(play violin, be motivated by you like make music)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.97
¬ Plausible(play violin, be motivated by you love music)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.97
Remarkable(play violin, be motivated by you enjoy music it create)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by you like music)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.98
¬ Plausible(play violin, causes create music)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.98
¬ Plausible(play violin, be motivated by make music)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.97
¬ Plausible(play violin, be motivated by make beautiful music)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.03
Typical(play violin, be motivated by you enjoy music it create)
Evidence: 0.05
¬ Typical(play violin, be motivated by you like music)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Remarkable(play violin, be motivated by you enjoy music it create)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by you love music)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Remarkable(play violin, be motivated by you enjoy music it create)
Evidence: 0.93
¬ Remarkable(play violin, causes create music)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Remarkable(play violin, be motivated by you enjoy music it create)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by make music)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Remarkable(play violin, be motivated by you enjoy music it create)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by make beautiful music)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.03
Typical(play violin, be motivated by you enjoy music it create)
Evidence: 0.04
¬ Typical(play violin, be motivated by make music)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.03
Typical(play violin, be motivated by you enjoy music it create)
Evidence: 0.06
¬ Typical(play violin, be motivated by you love music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.03
Typical(play violin, be motivated by you enjoy music it create)
Evidence: 0.06
¬ Typical(play violin, causes create music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.03
Typical(play violin, be motivated by you enjoy music it create)
Evidence: 0.06
¬ Typical(play violin, be motivated by make beautiful music)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.84
Salient(play violin, be motivated by you enjoy music it create)
Evidence: 0.82
¬ Salient(play violin, be motivated by you like make music)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.84
Salient(play violin, be motivated by you enjoy music it create)
Evidence: 0.77
¬ Salient(play violin, be motivated by you like music)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.84
Salient(play violin, be motivated by you enjoy music it create)
Evidence: 0.71
¬ Salient(play violin, be motivated by you love music)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.84
Salient(play violin, be motivated by you enjoy music it create)
Evidence: 0.72
¬ Salient(play violin, be motivated by make beautiful music)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.84
Salient(play violin, be motivated by you enjoy music it create)
Evidence: 0.80
¬ Salient(play violin, be motivated by make music)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.84
Salient(play violin, be motivated by you enjoy music it create)
Evidence: 0.84
¬ Salient(play violin, causes create music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.84
Salient(play violin, be motivated by you enjoy music it create)
Evidence: 0.03
¬ Typical(play violin, be motivated by you enjoy music it create)
Evidence: 0.97
¬ Remarkable(play violin, be motivated by you enjoy music it create)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(play violin, be motivated by you enjoy music it create)
Evidence: 0.03
¬ Typical(play violin, be motivated by you enjoy music it create)