play: causes lose

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
causes lose 1.00
cause change 0.76
causes you get hungry 0.76
causes win 0.75
causes you want to rest 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.12
Rule weight: 0.66
Evidence weight: 0.23
Similarity weight: 0.76
Evidence: 0.09
Plausible(action, cause change)
Evidence: 0.85
¬ Typical(play, causes lose)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.16
Plausible(play, causes lose)
Evidence: 0.09
¬ Plausible(action, cause change)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.18
¬ Remarkable(play, causes lose)
Evidence: 0.37
¬ Remarkable(action, cause change)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.09
Plausible(action, cause change)
Evidence: 0.18
Remarkable(play, causes lose)
Evidence: 0.16
¬ Plausible(play, causes lose)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.16
Plausible(play, causes lose)
Evidence: 0.35
¬ Salient(play, causes lose)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.85
Typical(play, causes lose)
Evidence: 0.16
¬ Typical(play, causes you want to rest)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.16
Plausible(play, causes lose)
Evidence: 0.10
¬ Plausible(play, causes win)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.85
Typical(play, causes lose)
Evidence: 0.78
¬ Typical(play, causes win)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.18
Remarkable(play, causes lose)
Evidence: 0.44
¬ Remarkable(play, causes win)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.35
Salient(play, causes lose)
Evidence: 0.66
¬ Salient(play, causes win)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.35
Salient(play, causes lose)
Evidence: 0.68
¬ Salient(play, causes you want to rest)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.75
Evidence: 0.18
Remarkable(play, causes lose)
Evidence: 0.75
¬ Remarkable(play, causes you want to rest)
0.23
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.75
Evidence: 0.16
Plausible(play, causes lose)
Evidence: 0.76
¬ Plausible(play, causes you want to rest)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.35
Salient(play, causes lose)
Evidence: 0.85
¬ Typical(play, causes lose)
Evidence: 0.18
¬ Remarkable(play, causes lose)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.29
Similarity weight: 1.00
Evidence: 0.16
Plausible(play, causes lose)
Evidence: 0.85
¬ Typical(play, causes lose)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.18
¬ Remarkable(play, causes lose)
Evidence: 0.68
¬ Typical(action, cause change)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.85
Typical(play, causes lose)
Evidence: 0.68
¬ Typical(action, cause change)