play: causes use up energy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
causes use up energy 1.00
be used to use energy 0.94
requires energy 0.89
causes initiate creative energy 0.80
be used to carry electricity 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.71
Plausible(action, requires energy)
Evidence: 0.28
¬ Typical(play, causes use up energy)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.92
Plausible(play, causes use up energy)
Evidence: 0.71
¬ Plausible(action, requires energy)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.31
¬ Remarkable(play, causes use up energy)
Evidence: 0.63
¬ Remarkable(action, requires energy)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.71
Plausible(action, requires energy)
Evidence: 0.31
Remarkable(play, causes use up energy)
Evidence: 0.92
¬ Plausible(play, causes use up energy)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Plausible(play, causes use up energy)
Evidence: 0.80
¬ Salient(play, causes use up energy)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.92
Plausible(play, causes use up energy)
Evidence: 0.81
¬ Plausible(play, be used to use energy)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.28
Typical(play, causes use up energy)
Evidence: 0.15
¬ Typical(play, be used to use energy)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.80
Salient(play, causes use up energy)
Evidence: 0.93
¬ Salient(play, be used to use energy)
0.52
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.31
Remarkable(play, causes use up energy)
Evidence: 0.51
¬ Remarkable(play, be used to use energy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Salient(play, causes use up energy)
Evidence: 0.28
¬ Typical(play, causes use up energy)
Evidence: 0.31
¬ Remarkable(play, causes use up energy)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(play, causes use up energy)
Evidence: 0.28
¬ Typical(play, causes use up energy)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.31
¬ Remarkable(play, causes use up energy)
Evidence: 0.15
¬ Typical(action, requires energy)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.28
Typical(play, causes use up energy)
Evidence: 0.15
¬ Typical(action, requires energy)