player: actually get play

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football player
Weight: 0.75
, basketball player
Weight: 0.69
, person
Weight: 0.65
Siblings dvd player
Weight: 0.82
, baseball player
Weight: 0.73
, tennis player
Weight: 0.69
, quarterback
Weight: 0.69
, linebacker
Weight: 0.67

Related properties

Property Similarity
actually get play 1.00
even can play with 400dpi 0.90
even can learn anymore from game 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(player, actually get play)
Evidence: 0.87
¬ Salient(player, actually get play)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Typical(player, actually get play)
Evidence: 0.93
¬ Typical(player, even can learn anymore from game)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.88
Plausible(player, actually get play)
Evidence: 0.90
¬ Plausible(player, even can learn anymore from game)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.87
Salient(player, actually get play)
Evidence: 0.96
¬ Salient(player, even can learn anymore from game)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.67
Remarkable(player, actually get play)
Evidence: 0.85
¬ Remarkable(player, even can learn anymore from game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.87
Salient(player, actually get play)
Evidence: 0.96
¬ Typical(player, actually get play)
Evidence: 0.67
¬ Remarkable(player, actually get play)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.88
Plausible(player, actually get play)
Evidence: 0.96
¬ Typical(player, actually get play)