program: be motivated by give computer task

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by give computer task 1.00
be motivated by computer to do something 0.85
requires have computer 0.82
requires know how computer work 0.82
requires turn on computer 0.81
requires use computer 0.80
requires turn on your computer 0.80
be at computer 0.79
run on computer 0.79
requires either buy or build computer 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.56
¬ Salient(program, be motivated by give computer task)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.11
¬ Salient(program, run on computer)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.58
¬ Plausible(program, be motivated by computer to do something)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.30
¬ Remarkable(program, run on computer)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.35
¬ Plausible(program, requires turn on your computer)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.15
¬ Typical(program, requires know how computer work)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.27
¬ Plausible(program, requires either buy or build computer)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.55
¬ Plausible(program, requires know how computer work)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.51
¬ Remarkable(program, be at computer)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.22
¬ Salient(program, be at computer)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.75
¬ Remarkable(program, requires have computer)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.67
¬ Remarkable(program, requires turn on computer)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.78
¬ Plausible(program, requires have computer)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.75
¬ Remarkable(program, requires use computer)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.33
¬ Salient(program, requires turn on computer)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.90
¬ Remarkable(program, requires know how computer work)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.76
¬ Plausible(program, requires turn on computer)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.39
¬ Salient(program, requires have computer)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.83
¬ Remarkable(program, requires turn on your computer)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.81
¬ Plausible(program, requires use computer)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.77
¬ Plausible(program, be at computer)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.82
Remarkable(program, be motivated by give computer task)
Evidence: 0.75
¬ Remarkable(program, requires either buy or build computer)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.76
¬ Plausible(program, run on computer)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.28
¬ Typical(program, requires turn on your computer)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.45
¬ Salient(program, requires use computer)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.33
¬ Typical(program, requires use computer)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.37
¬ Typical(program, requires have computer)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.47
¬ Salient(program, requires either buy or build computer)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.41
¬ Typical(program, requires turn on computer)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.38
¬ Typical(program, requires either buy or build computer)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.68
¬ Salient(program, requires turn on your computer)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.44
¬ Typical(program, be at computer)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.85
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.83
¬ Salient(program, be motivated by computer to do something)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.80
¬ Salient(program, requires know how computer work)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.31
Typical(program, be motivated by give computer task)
Evidence: 0.52
¬ Typical(program, run on computer)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.56
Salient(program, be motivated by give computer task)
Evidence: 0.31
¬ Typical(program, be motivated by give computer task)
Evidence: 0.82
¬ Remarkable(program, be motivated by give computer task)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.80
Plausible(program, be motivated by give computer task)
Evidence: 0.31
¬ Typical(program, be motivated by give computer task)