program: be motivated by computer to do something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents television program
Weight: 0.73
, computer program
Weight: 0.67
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Weight: 0.64
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Weight: 0.62
Siblings camp
Weight: 0.66
, peace corps
Weight: 0.65
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Weight: 0.65
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Weight: 0.65
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Weight: 0.65

Related properties

Property Similarity
be motivated by computer to do something 1.00
requires know how computer work 0.90
requires have computer 0.86
requires turn on your computer 0.85
be motivated by give computer task 0.85
be do by person 0.85
requires turn on computer 0.84
be at computer 0.84
run on computer 0.84
requires either buy or build computer 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.85
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)
Evidence: 0.54
¬ Remarkable(camp, be do by person)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.54
Remarkable(camp, be do by person)
Evidence: 0.12
¬ Plausible(camp, be do by person)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.83
¬ Salient(program, be motivated by computer to do something)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.90
¬ Remarkable(program, requires know how computer work)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.11
¬ Salient(program, run on computer)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.30
¬ Remarkable(program, run on computer)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.22
¬ Salient(program, be at computer)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.75
¬ Remarkable(program, requires have computer)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.51
¬ Remarkable(program, be at computer)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.39
¬ Salient(program, requires have computer)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.67
¬ Remarkable(program, requires turn on computer)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.33
¬ Salient(program, requires turn on computer)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.83
¬ Remarkable(program, requires turn on your computer)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.82
¬ Remarkable(program, be motivated by give computer task)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.92
Remarkable(program, be motivated by computer to do something)
Evidence: 0.75
¬ Remarkable(program, requires either buy or build computer)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.15
¬ Typical(program, requires know how computer work)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.80
¬ Salient(program, requires know how computer work)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.47
¬ Salient(program, requires either buy or build computer)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.56
¬ Salient(program, be motivated by give computer task)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.68
¬ Salient(program, requires turn on your computer)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.27
¬ Plausible(program, requires either buy or build computer)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.35
¬ Plausible(program, requires turn on your computer)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.55
¬ Plausible(program, requires know how computer work)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.28
¬ Typical(program, requires turn on your computer)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.31
¬ Typical(program, be motivated by give computer task)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.37
¬ Typical(program, requires have computer)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.78
¬ Plausible(program, requires have computer)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.76
¬ Plausible(program, requires turn on computer)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.76
¬ Plausible(program, run on computer)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.77
¬ Plausible(program, be at computer)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.80
¬ Plausible(program, be motivated by give computer task)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.38
¬ Typical(program, requires either buy or build computer)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.41
¬ Typical(program, requires turn on computer)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.44
¬ Typical(program, be at computer)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.84
Evidence: 0.13
Typical(program, be motivated by computer to do something)
Evidence: 0.52
¬ Typical(program, run on computer)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.83
Salient(program, be motivated by computer to do something)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)
Evidence: 0.56
¬ Typical(camp, be do by person)