programmer: use hexadecimal numbers

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents musician
Weight: 0.62
, talent
Weight: 0.59
, expert
Weight: 0.58
, person
Weight: 0.57
Siblings developer
Weight: 0.57
, computer scientist
Weight: 0.34
, engineer
Weight: 0.34
, scientist
Weight: 0.33

Related properties

Property Similarity
use hexadecimal numbers 1.00
use hexadecimal 0.97
prefer hexadecimal 0.94
prefer hexadecimal to binary 0.91
use recursion 0.80
use binary 0.79
use monospaced fonts 0.78
use subroutines 0.77
prefer hex to binary 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.24
¬ Remarkable(computer scientist, prefer hexadecimal)
0.10
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.34
¬ Remarkable(computer scientist, use hexadecimal)
0.08
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.59
¬ Remarkable(computer scientist, use hexadecimal numbers)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.56
¬ Remarkable(computer scientist, use binary)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.59
Remarkable(computer scientist, use hexadecimal numbers)
Evidence: 0.59
¬ Plausible(computer scientist, use hexadecimal numbers)
0.52
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.34
Remarkable(computer scientist, use hexadecimal)
Evidence: 0.48
¬ Plausible(computer scientist, use hexadecimal)
0.49
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.24
Remarkable(computer scientist, prefer hexadecimal)
Evidence: 0.48
¬ Plausible(computer scientist, prefer hexadecimal)
0.43
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.56
Remarkable(computer scientist, use binary)
Evidence: 0.60
¬ Plausible(computer scientist, use binary)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.69
¬ Salient(programmer, use hexadecimal numbers)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.69
Salient(programmer, use hexadecimal numbers)
Evidence: 0.37
¬ Salient(programmer, use hexadecimal)
0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.62
Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.39
¬ Remarkable(programmer, use hexadecimal)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.44
¬ Plausible(programmer, use hexadecimal)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.62
Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.33
¬ Remarkable(programmer, prefer hexadecimal to binary)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.67
Typical(programmer, use hexadecimal numbers)
Evidence: 0.56
¬ Typical(programmer, use hexadecimal)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.69
Salient(programmer, use hexadecimal numbers)
Evidence: 0.09
¬ Salient(programmer, use recursion)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.69
Salient(programmer, use hexadecimal numbers)
Evidence: 0.49
¬ Salient(programmer, prefer hexadecimal to binary)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.09
¬ Plausible(programmer, use recursion)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.62
Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.10
¬ Remarkable(programmer, use recursion)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.67
Typical(programmer, use hexadecimal numbers)
Evidence: 0.32
¬ Typical(programmer, use recursion)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.60
¬ Plausible(programmer, prefer hexadecimal to binary)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.69
Salient(programmer, use hexadecimal numbers)
Evidence: 0.35
¬ Salient(programmer, use subroutines)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.67
Typical(programmer, use hexadecimal numbers)
Evidence: 0.33
¬ Typical(programmer, use subroutines)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.67
Typical(programmer, use hexadecimal numbers)
Evidence: 0.77
¬ Typical(programmer, prefer hexadecimal to binary)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.34
¬ Plausible(programmer, use subroutines)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.62
Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.43
¬ Remarkable(programmer, prefer hex to binary)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.62
Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.58
¬ Remarkable(programmer, use subroutines)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.62
Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.71
¬ Remarkable(programmer, use monospaced fonts)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.67
Typical(programmer, use hexadecimal numbers)
Evidence: 0.83
¬ Typical(programmer, use monospaced fonts)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.69
Salient(programmer, use hexadecimal numbers)
Evidence: 0.85
¬ Salient(programmer, prefer hex to binary)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.69
Salient(programmer, use hexadecimal numbers)
Evidence: 0.90
¬ Salient(programmer, use monospaced fonts)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.82
¬ Plausible(programmer, use monospaced fonts)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.67
Typical(programmer, use hexadecimal numbers)
Evidence: 0.89
¬ Typical(programmer, prefer hex to binary)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.98
¬ Plausible(programmer, prefer hex to binary)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.69
Salient(programmer, use hexadecimal numbers)
Evidence: 0.67
¬ Typical(programmer, use hexadecimal numbers)
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.64
Plausible(programmer, use hexadecimal numbers)
Evidence: 0.67
¬ Typical(programmer, use hexadecimal numbers)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.62
¬ Typical(computer scientist, use hexadecimal numbers)
0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.97
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.61
¬ Typical(computer scientist, use hexadecimal)
0.07
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.94
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.68
¬ Typical(computer scientist, prefer hexadecimal)
0.06
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.62
¬ Remarkable(programmer, use hexadecimal numbers)
Evidence: 0.64
¬ Typical(computer scientist, use binary)