projectile: be at battle

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.61
, missile
Weight: 0.60
, thing
Weight: 0.53
, material
Weight: 0.47
, item
Weight: 0.45
Siblings bullet
Weight: 0.72
, rocket
Weight: 0.68
, spear
Weight: 0.63
, slingshot
Weight: 0.62
, grenade
Weight: 0.56

Related properties

Property Similarity
be at battle 1.00
be at battle field 0.92
be used to military fight 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(projectile, be at battle)
Evidence: 0.11
¬ Remarkable(grenade, be at battle)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(projectile, be at battle)
Evidence: 0.11
¬ Remarkable(grenade, be used to military fight)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.59
Plausible(projectile, be at battle)
Evidence: 0.11
Remarkable(grenade, be at battle)
Evidence: 0.16
¬ Plausible(grenade, be at battle)
0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.59
Plausible(projectile, be at battle)
Evidence: 0.11
Remarkable(grenade, be used to military fight)
Evidence: 0.21
¬ Plausible(grenade, be used to military fight)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.59
Plausible(projectile, be at battle)
Evidence: 0.28
¬ Salient(projectile, be at battle)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.28
Salient(projectile, be at battle)
Evidence: 0.03
¬ Salient(projectile, be at battle field)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.32
Remarkable(projectile, be at battle)
Evidence: 0.06
¬ Remarkable(projectile, be at battle field)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.59
Plausible(projectile, be at battle)
Evidence: 0.57
¬ Plausible(projectile, be at battle field)
0.54
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.92
Evidence: 0.64
Typical(projectile, be at battle)
Evidence: 0.89
¬ Typical(projectile, be at battle field)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.28
Salient(projectile, be at battle)
Evidence: 0.64
¬ Typical(projectile, be at battle)
Evidence: 0.32
¬ Remarkable(projectile, be at battle)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.59
Plausible(projectile, be at battle)
Evidence: 0.64
¬ Typical(projectile, be at battle)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(projectile, be at battle)
Evidence: 0.75
¬ Typical(grenade, be at battle)
0.08
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(projectile, be at battle)
Evidence: 0.66
¬ Typical(grenade, be used to military fight)