projectile: be used to hit object

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.61
, missile
Weight: 0.60
, thing
Weight: 0.53
, material
Weight: 0.47
, item
Weight: 0.45
Siblings bullet
Weight: 0.72
, rocket
Weight: 0.68
, spear
Weight: 0.63
, slingshot
Weight: 0.62
, grenade
Weight: 0.56

Related properties

Property Similarity
be used to hit object 1.00
be used to hit target 0.81
hit target 0.80
rest on top of other object 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.12
Plausible(object, rest on top of other object)
Evidence: 0.22
¬ Typical(projectile, be used to hit object)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.52
Plausible(projectile, be used to hit object)
Evidence: 0.12
¬ Plausible(object, rest on top of other object)

Remarkability exclusitivity betweem a parent and a child

0.31
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(projectile, be used to hit object)
Evidence: 0.47
¬ Remarkable(object, rest on top of other object)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(projectile, be used to hit object)
Evidence: 0.55
¬ Remarkable(bullet, hit target)
0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(projectile, be used to hit object)
Evidence: 0.57
¬ Remarkable(bullet, be used to hit target)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.12
Plausible(object, rest on top of other object)
Evidence: 0.63
Remarkable(projectile, be used to hit object)
Evidence: 0.52
¬ Plausible(projectile, be used to hit object)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.52
Plausible(projectile, be used to hit object)
Evidence: 0.57
Remarkable(bullet, be used to hit target)
Evidence: 0.30
¬ Plausible(bullet, be used to hit target)
0.44
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.52
Plausible(projectile, be used to hit object)
Evidence: 0.55
Remarkable(bullet, hit target)
Evidence: 0.40
¬ Plausible(bullet, hit target)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.52
Plausible(projectile, be used to hit object)
Evidence: 0.85
¬ Salient(projectile, be used to hit object)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.85
Salient(projectile, be used to hit object)
Evidence: 0.22
¬ Typical(projectile, be used to hit object)
Evidence: 0.63
¬ Remarkable(projectile, be used to hit object)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.52
Plausible(projectile, be used to hit object)
Evidence: 0.22
¬ Typical(projectile, be used to hit object)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(projectile, be used to hit object)
Evidence: 0.61
¬ Typical(object, rest on top of other object)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(projectile, be used to hit object)
Evidence: 0.73
¬ Typical(bullet, hit target)
0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(projectile, be used to hit object)
Evidence: 0.85
¬ Typical(bullet, be used to hit target)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.22
Typical(projectile, be used to hit object)
Evidence: 0.61
¬ Typical(object, rest on top of other object)