puzzle: be confuse but fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.64
, content
Weight: 0.61
, element
Weight: 0.60
, computer game
Weight: 0.60
Siblings crossword puzzle
Weight: 0.77
, jigsaw puzzle
Weight: 0.65
, problem
Weight: 0.65
, obstacle
Weight: 0.56
, mystery
Weight: 0.54

Related properties

Property Similarity
be confuse but fun 1.00
be fun 0.80
be useless but still enjoyable 0.78
be used to amuse yourself 0.78
be at we do not understand 0.76
be happen without your know 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.48
¬ Typical(puzzle, be confuse but fun)
0.37
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.48
¬ Typical(puzzle, be confuse but fun)
0.34
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.48
¬ Typical(puzzle, be confuse but fun)
0.30
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.09
Plausible(computer game, be fun)
Evidence: 0.48
¬ Typical(puzzle, be confuse but fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.17
Plausible(puzzle, be confuse but fun)
Evidence: 0.09
¬ Plausible(computer game, be fun)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.17
Plausible(puzzle, be confuse but fun)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.17
Plausible(puzzle, be confuse but fun)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.04
Rule weight: 0.09
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.17
Plausible(puzzle, be confuse but fun)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)
0.28
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.24
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.72
¬ Remarkable(computer game, be fun)
0.23
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.09
Plausible(computer game, be fun)
Evidence: 0.67
Remarkable(puzzle, be confuse but fun)
Evidence: 0.17
¬ Plausible(puzzle, be confuse but fun)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.67
Remarkable(puzzle, be confuse but fun)
Evidence: 0.17
¬ Plausible(puzzle, be confuse but fun)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.67
Remarkable(puzzle, be confuse but fun)
Evidence: 0.17
¬ Plausible(puzzle, be confuse but fun)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.67
Remarkable(puzzle, be confuse but fun)
Evidence: 0.17
¬ Plausible(puzzle, be confuse but fun)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.17
Plausible(puzzle, be confuse but fun)
Evidence: 0.71
¬ Salient(puzzle, be confuse but fun)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.48
Typical(puzzle, be confuse but fun)
Evidence: 0.19
¬ Typical(puzzle, be used to amuse yourself)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.67
Remarkable(puzzle, be confuse but fun)
Evidence: 0.59
¬ Remarkable(puzzle, be used to amuse yourself)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.71
Salient(puzzle, be confuse but fun)
Evidence: 0.79
¬ Salient(puzzle, be used to amuse yourself)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.78
Evidence: 0.17
Plausible(puzzle, be confuse but fun)
Evidence: 0.92
¬ Plausible(puzzle, be used to amuse yourself)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.71
Salient(puzzle, be confuse but fun)
Evidence: 0.48
¬ Typical(puzzle, be confuse but fun)
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.17
Plausible(puzzle, be confuse but fun)
Evidence: 0.48
¬ Typical(puzzle, be confuse but fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.31
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.27
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.67
¬ Remarkable(puzzle, be confuse but fun)
Evidence: 0.51
¬ Typical(computer game, be fun)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.48
Typical(puzzle, be confuse but fun)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.48
Typical(puzzle, be confuse but fun)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.30
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.48
Typical(puzzle, be confuse but fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.28
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.48
Typical(puzzle, be confuse but fun)
Evidence: 0.51
¬ Typical(computer game, be fun)