queue: be motivated by wait in line

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.31
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, street sign
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Related properties

Property Similarity
be motivated by wait in line 1.00
take short than expect 0.78
live until they die 0.77
be used to get more do 0.76
look close than they be 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.78
Plausible(thing, look close than they be)
Evidence: 0.56
¬ Typical(queue, be motivated by wait in line)
0.30
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.25
Plausible(thing, take short than expect)
Evidence: 0.56
¬ Typical(queue, be motivated by wait in line)
0.30
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.27
Plausible(system, be used to get more do)
Evidence: 0.56
¬ Typical(queue, be motivated by wait in line)
0.29
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.56
¬ Typical(queue, be motivated by wait in line)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.09
Plausible(queue, be motivated by wait in line)
Evidence: 0.20
¬ Plausible(thing, live until they die)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.09
Plausible(queue, be motivated by wait in line)
Evidence: 0.25
¬ Plausible(thing, take short than expect)
0.05
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.09
Plausible(queue, be motivated by wait in line)
Evidence: 0.27
¬ Plausible(system, be used to get more do)
0.02
Rule weight: 0.09
Evidence weight: 0.29
Similarity weight: 0.75
Evidence: 0.09
Plausible(queue, be motivated by wait in line)
Evidence: 0.78
¬ Plausible(thing, look close than they be)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.60
¬ Remarkable(thing, take short than expect)
0.26
Rule weight: 0.58
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.62
¬ Remarkable(thing, live until they die)
0.24
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.67
¬ Remarkable(system, be used to get more do)
0.21
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.78
¬ Remarkable(thing, look close than they be)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.25
Plausible(thing, take short than expect)
Evidence: 0.66
Remarkable(queue, be motivated by wait in line)
Evidence: 0.09
¬ Plausible(queue, be motivated by wait in line)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.66
Remarkable(queue, be motivated by wait in line)
Evidence: 0.09
¬ Plausible(queue, be motivated by wait in line)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.78
Plausible(thing, look close than they be)
Evidence: 0.66
Remarkable(queue, be motivated by wait in line)
Evidence: 0.09
¬ Plausible(queue, be motivated by wait in line)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.27
Plausible(system, be used to get more do)
Evidence: 0.66
Remarkable(queue, be motivated by wait in line)
Evidence: 0.09
¬ Plausible(queue, be motivated by wait in line)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.40
Similarity weight: 1.00
Evidence: 0.09
Plausible(queue, be motivated by wait in line)
Evidence: 0.66
¬ Salient(queue, be motivated by wait in line)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.66
Salient(queue, be motivated by wait in line)
Evidence: 0.56
¬ Typical(queue, be motivated by wait in line)
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.09
Plausible(queue, be motivated by wait in line)
Evidence: 0.56
¬ Typical(queue, be motivated by wait in line)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.10
¬ Typical(thing, look close than they be)
0.29
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.38
¬ Typical(system, be used to get more do)
0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.43
¬ Typical(thing, take short than expect)
0.27
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(queue, be motivated by wait in line)
Evidence: 0.48
¬ Typical(thing, live until they die)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.56
Typical(queue, be motivated by wait in line)
Evidence: 0.10
¬ Typical(thing, look close than they be)
0.31
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.56
Typical(queue, be motivated by wait in line)
Evidence: 0.38
¬ Typical(system, be used to get more do)
0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.56
Typical(queue, be motivated by wait in line)
Evidence: 0.43
¬ Typical(thing, take short than expect)
0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.56
Typical(queue, be motivated by wait in line)
Evidence: 0.48
¬ Typical(thing, live until they die)