rand: get dizzy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents author
Weight: 0.57
, group
Weight: 0.56
, currency
Weight: 0.53
, organization
Weight: 0.52
, function
Weight: 0.52
Siblings dollar bill
Weight: 0.34
, euro
Weight: 0.33
, dollar
Weight: 0.33
, commodity
Weight: 0.30

Related properties

Property Similarity
get dizzy 1.00
get sick 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.58
Plausible(rand, get dizzy)
Evidence: 0.52
¬ Salient(rand, get dizzy)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.52
Salient(rand, get dizzy)
Evidence: 0.28
¬ Salient(rand, get sick)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.37
Remarkable(rand, get dizzy)
Evidence: 0.23
¬ Remarkable(rand, get sick)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.58
Plausible(rand, get dizzy)
Evidence: 0.39
¬ Plausible(rand, get sick)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.71
Typical(rand, get dizzy)
Evidence: 0.60
¬ Typical(rand, get sick)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.52
Salient(rand, get dizzy)
Evidence: 0.71
¬ Typical(rand, get dizzy)
Evidence: 0.37
¬ Remarkable(rand, get dizzy)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.58
Plausible(rand, get dizzy)
Evidence: 0.71
¬ Typical(rand, get dizzy)