relax: be used to make you feel good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be used to make you feel good 1.00
be used to feel good 0.96
causes feel good 0.93
be used to get something do 0.89
be motivated by you have do good job 0.88
be motivated by feel need 0.88
be used to get thing do 0.87
causes feel happy 0.87
be motivated by you do not need to work 0.87
be used to feel rest 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.59
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.99
Plausible(work, be used to get something do)
Evidence: 0.04
¬ Typical(relax, be used to make you feel good)
0.58
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.97
Plausible(work, be motivated by feel need)
Evidence: 0.04
¬ Typical(relax, be used to make you feel good)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.99
¬ Plausible(work, be used to get something do)
0.08
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.97
¬ Plausible(work, be motivated by feel need)

Remarkability exclusitivity betweem a parent and a child

0.06
Rule weight: 0.58
Evidence weight: 0.12
Similarity weight: 0.88
Evidence: 0.94
¬ Remarkable(relax, be used to make you feel good)
Evidence: 0.94
¬ Remarkable(work, be motivated by feel need)
0.05
Rule weight: 0.58
Evidence weight: 0.09
Similarity weight: 0.89
Evidence: 0.94
¬ Remarkable(relax, be used to make you feel good)
Evidence: 0.97
¬ Remarkable(work, be used to get something do)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.99
Plausible(work, be used to get something do)
Evidence: 0.94
Remarkable(relax, be used to make you feel good)
Evidence: 0.94
¬ Plausible(relax, be used to make you feel good)
0.37
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.97
Plausible(work, be motivated by feel need)
Evidence: 0.94
Remarkable(relax, be used to make you feel good)
Evidence: 0.94
¬ Plausible(relax, be used to make you feel good)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.94
¬ Salient(relax, be used to make you feel good)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.87
¬ Plausible(relax, be used to feel good)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.94
Salient(relax, be used to make you feel good)
Evidence: 0.92
¬ Salient(relax, be used to feel good)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.94
Remarkable(relax, be used to make you feel good)
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.04
Typical(relax, be used to make you feel good)
Evidence: 0.07
¬ Typical(relax, be used to feel good)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.78
¬ Plausible(relax, causes feel good)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.94
Salient(relax, be used to make you feel good)
Evidence: 0.90
¬ Salient(relax, causes feel good)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.94
Remarkable(relax, be used to make you feel good)
Evidence: 0.88
¬ Remarkable(relax, causes feel good)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.94
Salient(relax, be used to make you feel good)
Evidence: 0.68
¬ Salient(relax, be motivated by you have do good job)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.73
¬ Plausible(relax, be motivated by you have do good job)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.64
¬ Plausible(relax, causes feel happy)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.04
Typical(relax, be used to make you feel good)
Evidence: 0.11
¬ Typical(relax, causes feel good)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Remarkable(relax, be used to make you feel good)
Evidence: 0.93
¬ Remarkable(relax, be motivated by you have do good job)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.94
Salient(relax, be used to make you feel good)
Evidence: 0.85
¬ Salient(relax, causes feel happy)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.94
Remarkable(relax, be used to make you feel good)
Evidence: 0.85
¬ Remarkable(relax, causes feel happy)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.04
Typical(relax, be used to make you feel good)
Evidence: 0.10
¬ Typical(relax, be motivated by you have do good job)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.04
Typical(relax, be used to make you feel good)
Evidence: 0.19
¬ Typical(relax, causes feel happy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Salient(relax, be used to make you feel good)
Evidence: 0.04
¬ Typical(relax, be used to make you feel good)
Evidence: 0.94
¬ Remarkable(relax, be used to make you feel good)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Plausible(relax, be used to make you feel good)
Evidence: 0.04
¬ Typical(relax, be used to make you feel good)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.94
¬ Remarkable(relax, be used to make you feel good)
Evidence: 0.02
¬ Typical(work, be used to get something do)
0.43
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.94
¬ Remarkable(relax, be used to make you feel good)
Evidence: 0.03
¬ Typical(work, be motivated by feel need)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.04
Typical(relax, be used to make you feel good)
Evidence: 0.02
¬ Typical(work, be used to get something do)
0.41
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.04
Typical(relax, be used to make you feel good)
Evidence: 0.03
¬ Typical(work, be motivated by feel need)