relax: be used to feel good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents word
Weight: 0.50
, place
Weight: 0.39
, advice
Weight: 0.37
, work
Weight: 0.37
, time
Weight: 0.36
Siblings breathe
Weight: 0.30
, get
Weight: 0.30
, let
Weight: 0.30
, cool
Weight: 0.30
, hello
Weight: 0.29

Related properties

Property Similarity
be used to feel good 1.00
be used to make you feel good 0.96
causes feel good 0.96
causes feel happy 0.90
be used to feel rest 0.88
be motivated by feel need 0.88
be good 0.88
be motivated by feel rest 0.86
be used to think 0.86
be motivated by you have do good job 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.97
Plausible(work, be motivated by feel need)
Evidence: 0.07
¬ Typical(relax, be used to feel good)
0.54
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.18
Plausible(time, be used to think)
Evidence: 0.07
¬ Typical(relax, be used to feel good)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.18
¬ Plausible(time, be used to think)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.97
¬ Plausible(work, be motivated by feel need)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.86
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)
Evidence: 0.61
¬ Remarkable(time, be used to think)
0.08
Rule weight: 0.58
Evidence weight: 0.16
Similarity weight: 0.88
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)
Evidence: 0.94
¬ Remarkable(work, be motivated by feel need)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.88
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)
Evidence: 0.58
¬ Remarkable(breathe, be good)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.97
Plausible(work, be motivated by feel need)
Evidence: 0.89
Remarkable(relax, be used to feel good)
Evidence: 0.87
¬ Plausible(relax, be used to feel good)
0.33
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.18
Plausible(time, be used to think)
Evidence: 0.89
Remarkable(relax, be used to feel good)
Evidence: 0.87
¬ Plausible(relax, be used to feel good)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.58
Remarkable(breathe, be good)
Evidence: 0.12
¬ Plausible(breathe, be good)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.92
¬ Salient(relax, be used to feel good)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.07
Typical(relax, be used to feel good)
Evidence: 0.04
¬ Typical(relax, be used to make you feel good)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.92
Salient(relax, be used to feel good)
Evidence: 0.90
¬ Salient(relax, causes feel good)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.92
Salient(relax, be used to feel good)
Evidence: 0.94
¬ Salient(relax, be used to make you feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.89
Remarkable(relax, be used to feel good)
Evidence: 0.88
¬ Remarkable(relax, causes feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.89
Remarkable(relax, be used to feel good)
Evidence: 0.94
¬ Remarkable(relax, be used to make you feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.07
Typical(relax, be used to feel good)
Evidence: 0.11
¬ Typical(relax, causes feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.78
¬ Plausible(relax, causes feel good)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.94
¬ Plausible(relax, be used to make you feel good)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.92
Salient(relax, be used to feel good)
Evidence: 0.85
¬ Salient(relax, causes feel happy)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.64
¬ Plausible(relax, causes feel happy)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.89
Remarkable(relax, be used to feel good)
Evidence: 0.85
¬ Remarkable(relax, causes feel happy)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.92
Salient(relax, be used to feel good)
Evidence: 0.68
¬ Salient(relax, be motivated by you have do good job)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.07
Typical(relax, be used to feel good)
Evidence: 0.07
¬ Typical(relax, be motivated by feel rest)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Salient(relax, be used to feel good)
Evidence: 0.91
¬ Salient(relax, be motivated by feel rest)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.89
Remarkable(relax, be used to feel good)
Evidence: 0.91
¬ Remarkable(relax, be motivated by feel rest)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.73
¬ Plausible(relax, be motivated by you have do good job)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.07
Typical(relax, be used to feel good)
Evidence: 0.10
¬ Typical(relax, be motivated by you have do good job)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.89
Remarkable(relax, be used to feel good)
Evidence: 0.93
¬ Remarkable(relax, be motivated by you have do good job)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.86
¬ Plausible(relax, be motivated by feel rest)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.07
Typical(relax, be used to feel good)
Evidence: 0.19
¬ Typical(relax, causes feel happy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(relax, be used to feel good)
Evidence: 0.07
¬ Typical(relax, be used to feel good)
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Plausible(relax, be used to feel good)
Evidence: 0.07
¬ Typical(relax, be used to feel good)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)
Evidence: 0.03
¬ Typical(work, be motivated by feel need)
0.25
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.86
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)
Evidence: 0.48
¬ Typical(time, be used to think)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.88
Evidence: 0.89
¬ Remarkable(relax, be used to feel good)
Evidence: 0.58
¬ Typical(breathe, be good)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.07
Typical(relax, be used to feel good)
Evidence: 0.03
¬ Typical(work, be motivated by feel need)
0.23
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.86
Evidence: 0.07
Typical(relax, be used to feel good)
Evidence: 0.48
¬ Typical(time, be used to think)