reluctance: be good or bad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sign
Weight: 0.55
, thing
Weight: 0.55
, barrier
Weight: 0.53
, fear
Weight: 0.49
, mistake
Weight: 0.47
Siblings desire
Weight: 0.32
, impatience
Weight: 0.32
, weakness
Weight: 0.32
, failure
Weight: 0.31
, refuse
Weight: 0.31

Related properties

Property Similarity
be good or bad 1.00
do not work well 0.77
go wrong 0.76
be happen without your know 0.75
be used to tell you to do thing 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.88
Plausible(sign, be used to tell you to do thing)
Evidence: 0.86
¬ Typical(reluctance, be good or bad)
0.27
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.86
¬ Typical(reluctance, be good or bad)
0.19
Rule weight: 0.66
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.86
¬ Typical(reluctance, be good or bad)
0.18
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.86
¬ Typical(reluctance, be good or bad)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.15
Plausible(reluctance, be good or bad)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.05
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.15
Plausible(reluctance, be good or bad)
Evidence: 0.26
¬ Plausible(thing, go wrong)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.15
Plausible(reluctance, be good or bad)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.02
Rule weight: 0.09
Evidence weight: 0.25
Similarity weight: 0.75
Evidence: 0.15
Plausible(reluctance, be good or bad)
Evidence: 0.88
¬ Plausible(sign, be used to tell you to do thing)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.24
¬ Remarkable(thing, go wrong)
0.42
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.42
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.80
¬ Remarkable(sign, be used to tell you to do thing)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.88
Plausible(sign, be used to tell you to do thing)
Evidence: 0.03
Remarkable(reluctance, be good or bad)
Evidence: 0.15
¬ Plausible(reluctance, be good or bad)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.03
Remarkable(reluctance, be good or bad)
Evidence: 0.15
¬ Plausible(reluctance, be good or bad)
0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.03
Remarkable(reluctance, be good or bad)
Evidence: 0.15
¬ Plausible(reluctance, be good or bad)
0.28
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.03
Remarkable(reluctance, be good or bad)
Evidence: 0.15
¬ Plausible(reluctance, be good or bad)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.15
Plausible(reluctance, be good or bad)
Evidence: 0.05
¬ Salient(reluctance, be good or bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.05
Salient(reluctance, be good or bad)
Evidence: 0.86
¬ Typical(reluctance, be good or bad)
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)

Typical implies Plausible

0.13
Rule weight: 0.48
Evidence weight: 0.27
Similarity weight: 1.00
Evidence: 0.15
Plausible(reluctance, be good or bad)
Evidence: 0.86
¬ Typical(reluctance, be good or bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.38
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.06
¬ Typical(sign, be used to tell you to do thing)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.38
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.03
¬ Remarkable(reluctance, be good or bad)
Evidence: 0.54
¬ Typical(thing, go wrong)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.86
Typical(reluctance, be good or bad)
Evidence: 0.06
¬ Typical(sign, be used to tell you to do thing)
0.35
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.86
Typical(reluctance, be good or bad)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.86
Typical(reluctance, be good or bad)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.86
Typical(reluctance, be good or bad)
Evidence: 0.54
¬ Typical(thing, go wrong)