return to work: requires get in your car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in your car 1.00
requires car 0.90
causes you get tire 0.83
requires get life 0.82
be motivated by your child have leave home 0.81
be used to when your child have grow up 0.81
requires get out of bed 0.81
requires get your head on straight 0.79
requires get int he car 0.79
requires be happy at your job 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.35
¬ Salient(return to work, requires get in your car)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.30
¬ Remarkable(return to work, requires car)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.70
¬ Plausible(return to work, requires car)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.09
¬ Remarkable(return to work, requires get out of bed)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.04
¬ Salient(return to work, requires get out of bed)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.76
¬ Plausible(return to work, causes you get tire)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.08
¬ Typical(return to work, requires get life)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.37
¬ Remarkable(return to work, be motivated by your child have leave home)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.51
¬ Remarkable(return to work, causes you get tire)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.26
¬ Remarkable(return to work, requires get int he car)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.46
¬ Plausible(return to work, requires get int he car)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.81
¬ Plausible(return to work, requires get out of bed)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.86
¬ Plausible(return to work, be motivated by your child have leave home)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.98
¬ Plausible(return to work, requires get life)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.94
¬ Plausible(return to work, be used to when your child have grow up)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.14
¬ Salient(return to work, be motivated by your child have leave home)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.88
¬ Plausible(return to work, requires get your head on straight)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.51
¬ Remarkable(return to work, requires get your head on straight)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.88
¬ Plausible(return to work, requires be happy at your job)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.75
¬ Remarkable(return to work, requires get life)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.16
¬ Typical(return to work, be used to when your child have grow up)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.79
¬ Remarkable(return to work, be used to when your child have grow up)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.84
Remarkable(return to work, requires get in your car)
Evidence: 0.89
¬ Remarkable(return to work, requires be happy at your job)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.21
¬ Typical(return to work, requires be happy at your job)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.30
¬ Salient(return to work, requires get int he car)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.47
¬ Salient(return to work, requires car)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.31
¬ Typical(return to work, requires get your head on straight)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.40
¬ Typical(return to work, be motivated by your child have leave home)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.49
¬ Typical(return to work, causes you get tire)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.60
¬ Salient(return to work, causes you get tire)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.62
¬ Salient(return to work, requires be happy at your job)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.65
¬ Salient(return to work, requires get your head on straight)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.72
¬ Salient(return to work, be used to when your child have grow up)
0.37
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.90
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.66
¬ Typical(return to work, requires car)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.66
¬ Typical(return to work, requires get out of bed)
0.30
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.89
¬ Salient(return to work, requires get life)
0.18
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.79
Evidence: 0.21
Typical(return to work, requires get in your car)
Evidence: 0.92
¬ Typical(return to work, requires get int he car)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.35
Salient(return to work, requires get in your car)
Evidence: 0.21
¬ Typical(return to work, requires get in your car)
Evidence: 0.84
¬ Remarkable(return to work, requires get in your car)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(return to work, requires get in your car)
Evidence: 0.21
¬ Typical(return to work, requires get in your car)