revolve door: be used to enter or exit build

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to enter or exit build 1.00
be used to exit build 0.95
be used to enter build 0.91
be at entrance to build 0.82
be used to get into build 0.81
be at build 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.33
Plausible(revolve door, be used to enter or exit build)
Evidence: 0.39
¬ Salient(revolve door, be used to enter or exit build)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.75
Remarkable(revolve door, be used to enter or exit build)
Evidence: 0.72
¬ Remarkable(revolve door, be used to exit build)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.70
Typical(revolve door, be used to enter or exit build)
Evidence: 0.62
¬ Typical(revolve door, be used to exit build)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.70
Typical(revolve door, be used to enter or exit build)
Evidence: 0.57
¬ Typical(revolve door, be used to enter build)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.75
Remarkable(revolve door, be used to enter or exit build)
Evidence: 0.76
¬ Remarkable(revolve door, be used to enter build)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.70
Typical(revolve door, be used to enter or exit build)
Evidence: 0.28
¬ Typical(revolve door, be at build)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.39
Salient(revolve door, be used to enter or exit build)
Evidence: 0.42
¬ Salient(revolve door, be used to exit build)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.33
Plausible(revolve door, be used to enter or exit build)
Evidence: 0.41
¬ Plausible(revolve door, be used to exit build)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.75
Remarkable(revolve door, be used to enter or exit build)
Evidence: 0.70
¬ Remarkable(revolve door, be at entrance to build)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.75
Remarkable(revolve door, be used to enter or exit build)
Evidence: 0.74
¬ Remarkable(revolve door, be used to get into build)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.39
Salient(revolve door, be used to enter or exit build)
Evidence: 0.47
¬ Salient(revolve door, be used to enter build)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.70
Typical(revolve door, be used to enter or exit build)
Evidence: 0.70
¬ Typical(revolve door, be at entrance to build)
0.55
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.33
Plausible(revolve door, be used to enter or exit build)
Evidence: 0.45
¬ Plausible(revolve door, be used to enter build)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.70
Typical(revolve door, be used to enter or exit build)
Evidence: 0.69
¬ Typical(revolve door, be used to get into build)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.75
Remarkable(revolve door, be used to enter or exit build)
Evidence: 0.75
¬ Remarkable(revolve door, be at build)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.39
Salient(revolve door, be used to enter or exit build)
Evidence: 0.39
¬ Salient(revolve door, be at entrance to build)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.33
Plausible(revolve door, be used to enter or exit build)
Evidence: 0.36
¬ Plausible(revolve door, be at entrance to build)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.33
Plausible(revolve door, be used to enter or exit build)
Evidence: 0.36
¬ Plausible(revolve door, be used to get into build)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.39
Salient(revolve door, be used to enter or exit build)
Evidence: 0.41
¬ Salient(revolve door, be used to get into build)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.39
Salient(revolve door, be used to enter or exit build)
Evidence: 0.69
¬ Salient(revolve door, be at build)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.33
Plausible(revolve door, be used to enter or exit build)
Evidence: 0.80
¬ Plausible(revolve door, be at build)

Typical and Remarkable implies Salient

0.09
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.39
Salient(revolve door, be used to enter or exit build)
Evidence: 0.70
¬ Typical(revolve door, be used to enter or exit build)
Evidence: 0.75
¬ Remarkable(revolve door, be used to enter or exit build)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.33
Plausible(revolve door, be used to enter or exit build)
Evidence: 0.70
¬ Typical(revolve door, be used to enter or exit build)