reward: has quality joke

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents form
Weight: 0.57
, element
Weight: 0.57
, motive
Weight: 0.56
, opportunity
Weight: 0.55
Siblings praise
Weight: 0.62
, raise
Weight: 0.53
, accolade
Weight: 0.49
, lollipop
Weight: 0.48
, loot
Weight: 0.46

Related properties

Property Similarity
has quality joke 1.00
is fucking joke 0.86
has quality bad 0.80
has quality good 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.72
Plausible(opportunity, has quality good)
Evidence: 0.46
¬ Typical(reward, has quality joke)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.72
¬ Plausible(opportunity, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.21
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.66
¬ Remarkable(opportunity, has quality good)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.12
¬ Remarkable(raise, has quality bad)
0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.57
¬ Remarkable(loot, has quality good)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.79
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.72
¬ Remarkable(lollipop, has quality good)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.72
Plausible(opportunity, has quality good)
Evidence: 0.82
Remarkable(reward, has quality joke)
Evidence: 0.53
¬ Plausible(reward, has quality joke)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.12
Remarkable(raise, has quality bad)
Evidence: 0.15
¬ Plausible(raise, has quality bad)
0.42
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.72
Remarkable(lollipop, has quality good)
Evidence: 0.85
¬ Plausible(lollipop, has quality good)
0.42
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.57
Remarkable(loot, has quality good)
Evidence: 0.60
¬ Plausible(loot, has quality good)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.72
¬ Salient(reward, has quality joke)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.82
Remarkable(reward, has quality joke)
Evidence: 0.15
¬ Remarkable(reward, has quality bad)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.72
Salient(reward, has quality joke)
Evidence: 0.15
¬ Salient(reward, has quality bad)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.12
¬ Plausible(reward, has quality bad)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.82
Remarkable(reward, has quality joke)
Evidence: 0.75
¬ Remarkable(reward, is fucking joke)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.72
Salient(reward, has quality joke)
Evidence: 0.58
¬ Salient(reward, is fucking joke)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.45
¬ Plausible(reward, is fucking joke)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.46
Typical(reward, has quality joke)
Evidence: 0.40
¬ Typical(reward, is fucking joke)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.82
Remarkable(reward, has quality joke)
Evidence: 0.83
¬ Remarkable(reward, has quality good)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.46
Typical(reward, has quality joke)
Evidence: 0.37
¬ Typical(reward, has quality bad)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.72
Salient(reward, has quality joke)
Evidence: 0.86
¬ Salient(reward, has quality good)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.68
¬ Plausible(reward, has quality good)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.46
Typical(reward, has quality joke)
Evidence: 0.62
¬ Typical(reward, has quality good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.72
Salient(reward, has quality joke)
Evidence: 0.46
¬ Typical(reward, has quality joke)
Evidence: 0.82
¬ Remarkable(reward, has quality joke)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.53
Plausible(reward, has quality joke)
Evidence: 0.46
¬ Typical(reward, has quality joke)

Typicality and Rermarkability incompatibility between a parent and a child

0.15
Rule weight: 0.51
Evidence weight: 0.38
Similarity weight: 0.79
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.76
¬ Typical(opportunity, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.44
¬ Typical(raise, has quality bad)
0.05
Rule weight: 0.14
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.67
¬ Typical(loot, has quality good)
0.03
Rule weight: 0.14
Evidence weight: 0.28
Similarity weight: 0.79
Evidence: 0.82
¬ Remarkable(reward, has quality joke)
Evidence: 0.87
¬ Typical(lollipop, has quality good)

Typicality inheritance from parent to child

0.22
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.46
Typical(reward, has quality joke)
Evidence: 0.76
¬ Typical(opportunity, has quality good)