robot: be used to make life easy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.66
, electronic device
Weight: 0.62
, equipment
Weight: 0.60
, character
Weight: 0.60
, toy
Weight: 0.60
Siblings sentry
Weight: 0.39
, joystick
Weight: 0.35
, computer mouse
Weight: 0.35
, gyroscope
Weight: 0.34
, laptop computer
Weight: 0.34

Related properties

Property Similarity
be used to make life easy 1.00
be used to have fun 0.77
be used to fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.44
¬ Typical(robot, be used to make life easy)
0.34
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.44
¬ Typical(robot, be used to make life easy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.26
Plausible(robot, be used to make life easy)
Evidence: 0.27
¬ Plausible(toy, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.26
Plausible(robot, be used to make life easy)
Evidence: 0.27
¬ Plausible(toy, be used to fun)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.42
¬ Remarkable(robot, be used to make life easy)
Evidence: 0.71
¬ Remarkable(toy, be used to fun)
0.29
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(robot, be used to make life easy)
Evidence: 0.82
¬ Remarkable(toy, be used to have fun)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.42
Remarkable(robot, be used to make life easy)
Evidence: 0.26
¬ Plausible(robot, be used to make life easy)
0.28
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.42
Remarkable(robot, be used to make life easy)
Evidence: 0.26
¬ Plausible(robot, be used to make life easy)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.26
Plausible(robot, be used to make life easy)
Evidence: 0.64
¬ Salient(robot, be used to make life easy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.64
Salient(robot, be used to make life easy)
Evidence: 0.44
¬ Typical(robot, be used to make life easy)
Evidence: 0.42
¬ Remarkable(robot, be used to make life easy)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.26
Plausible(robot, be used to make life easy)
Evidence: 0.44
¬ Typical(robot, be used to make life easy)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(robot, be used to make life easy)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.32
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.42
¬ Remarkable(robot, be used to make life easy)
Evidence: 0.36
¬ Typical(toy, be used to fun)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.44
Typical(robot, be used to make life easy)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.29
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.44
Typical(robot, be used to make life easy)
Evidence: 0.36
¬ Typical(toy, be used to fun)