rod: go bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.62
, structure
Weight: 0.61
, piece
Weight: 0.59
, instrument
Weight: 0.57
Siblings fishing rod
Weight: 0.73
, reel
Weight: 0.58
, spline
Weight: 0.34
, coil
Weight: 0.33
, roller coaster
Weight: 0.33

Related properties

Property Similarity
go bad 1.00
knock happen 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.33
¬ Remarkable(rod, go bad)
Evidence: 0.10
¬ Remarkable(coil, go bad)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.44
Plausible(rod, go bad)
Evidence: 0.10
Remarkable(coil, go bad)
Evidence: 0.08
¬ Plausible(coil, go bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.44
Plausible(rod, go bad)
Evidence: 0.36
¬ Salient(rod, go bad)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.60
Typical(rod, go bad)
Evidence: 0.19
¬ Typical(rod, knock happen)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.44
Plausible(rod, go bad)
Evidence: 0.38
¬ Plausible(rod, knock happen)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.36
Salient(rod, go bad)
Evidence: 0.60
¬ Salient(rod, knock happen)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.33
Remarkable(rod, go bad)
Evidence: 0.90
¬ Remarkable(rod, knock happen)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.36
Salient(rod, go bad)
Evidence: 0.60
¬ Typical(rod, go bad)
Evidence: 0.33
¬ Remarkable(rod, go bad)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.44
Plausible(rod, go bad)
Evidence: 0.60
¬ Typical(rod, go bad)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.33
¬ Remarkable(rod, go bad)
Evidence: 0.31
¬ Typical(coil, go bad)