run errand: causes money be earn as reward

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes money be earn as reward 1.00
causes earn money 0.91
causes spend money 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.46
Plausible(run errand, causes money be earn as reward)
Evidence: 0.37
¬ Salient(run errand, causes money be earn as reward)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.97
Typical(run errand, causes money be earn as reward)
Evidence: 0.84
¬ Typical(run errand, causes earn money)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Typical(run errand, causes money be earn as reward)
Evidence: 0.54
¬ Typical(run errand, causes spend money)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.21
Remarkable(run errand, causes money be earn as reward)
Evidence: 0.33
¬ Remarkable(run errand, causes earn money)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.37
Salient(run errand, causes money be earn as reward)
Evidence: 0.47
¬ Salient(run errand, causes earn money)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.46
Plausible(run errand, causes money be earn as reward)
Evidence: 0.61
¬ Plausible(run errand, causes earn money)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.21
Remarkable(run errand, causes money be earn as reward)
Evidence: 0.32
¬ Remarkable(run errand, causes spend money)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.37
Salient(run errand, causes money be earn as reward)
Evidence: 0.64
¬ Salient(run errand, causes spend money)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.46
Plausible(run errand, causes money be earn as reward)
Evidence: 0.81
¬ Plausible(run errand, causes spend money)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.37
Salient(run errand, causes money be earn as reward)
Evidence: 0.97
¬ Typical(run errand, causes money be earn as reward)
Evidence: 0.21
¬ Remarkable(run errand, causes money be earn as reward)

Typical implies Plausible

0.23
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.46
Plausible(run errand, causes money be earn as reward)
Evidence: 0.97
¬ Typical(run errand, causes money be earn as reward)