run errand: requires take money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires take money 1.00
causes spend money 0.84
requires consider take your bicycle 0.81
causes earn money 0.80
causes you may spend allot of time 0.79
requires leave work 0.78
requires take your wallet with you 0.77
requires time 0.77
requires borrow car 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.85
¬ Salient(run errand, requires take money)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.81
¬ Plausible(run errand, causes spend money)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.61
¬ Plausible(run errand, causes earn money)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.78
Remarkable(run errand, requires take money)
Evidence: 0.32
¬ Remarkable(run errand, causes spend money)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.78
Remarkable(run errand, requires take money)
Evidence: 0.04
¬ Remarkable(run errand, requires leave work)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.85
Salient(run errand, requires take money)
Evidence: 0.06
¬ Salient(run errand, requires leave work)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.85
¬ Plausible(run errand, requires leave work)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.85
Salient(run errand, requires take money)
Evidence: 0.64
¬ Salient(run errand, causes spend money)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.91
¬ Plausible(run errand, requires take your wallet with you)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.95
¬ Plausible(run errand, requires time)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.78
Remarkable(run errand, requires take money)
Evidence: 0.05
¬ Remarkable(run errand, requires borrow car)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.71
¬ Plausible(run errand, requires borrow car)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.85
Salient(run errand, requires take money)
Evidence: 0.13
¬ Salient(run errand, requires borrow car)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.85
Salient(run errand, requires take money)
Evidence: 0.47
¬ Salient(run errand, causes earn money)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.78
Remarkable(run errand, requires take money)
Evidence: 0.33
¬ Remarkable(run errand, causes earn money)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.78
Remarkable(run errand, requires take money)
Evidence: 0.22
¬ Remarkable(run errand, requires take your wallet with you)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.85
Salient(run errand, requires take money)
Evidence: 0.42
¬ Salient(run errand, requires take your wallet with you)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.78
Remarkable(run errand, requires take money)
Evidence: 0.37
¬ Remarkable(run errand, requires time)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.85
Salient(run errand, requires take money)
Evidence: 0.78
¬ Salient(run errand, requires time)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.10
Typical(run errand, requires take money)
Evidence: 0.23
¬ Typical(run errand, requires time)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.10
Typical(run errand, requires take money)
Evidence: 0.39
¬ Typical(run errand, requires take your wallet with you)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.84
Evidence: 0.10
Typical(run errand, requires take money)
Evidence: 0.54
¬ Typical(run errand, causes spend money)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.78
Evidence: 0.10
Typical(run errand, requires take money)
Evidence: 0.71
¬ Typical(run errand, requires leave work)
0.17
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.80
Evidence: 0.10
Typical(run errand, requires take money)
Evidence: 0.84
¬ Typical(run errand, causes earn money)
0.10
Rule weight: 0.85
Evidence weight: 0.16
Similarity weight: 0.76
Evidence: 0.10
Typical(run errand, requires take money)
Evidence: 0.94
¬ Typical(run errand, requires borrow car)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(run errand, requires take money)
Evidence: 0.10
¬ Typical(run errand, requires take money)
Evidence: 0.78
¬ Remarkable(run errand, requires take money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(run errand, requires take money)
Evidence: 0.10
¬ Typical(run errand, requires take money)