run out of steam: be used to lose energy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to lose energy 1.00
requires get more energy 0.87
requires run out of energy 0.85
causes run out of energy 0.84
causes lack of energy 0.81
be motivated by you have exert physical energy 0.81
requires run with maximum energy 0.77
be used to lose momentum 0.77
be used to exhaust your energy 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.47
¬ Salient(run out of steam, be used to lose energy)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.06
¬ Typical(run out of steam, requires run out of energy)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.13
¬ Typical(run out of steam, causes run out of energy)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.08
¬ Typical(run out of steam, be motivated by you have exert physical energy)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.27
¬ Typical(run out of steam, requires get more energy)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.14
¬ Typical(run out of steam, be used to exhaust your energy)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.34
¬ Plausible(run out of steam, be used to lose momentum)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.38
¬ Typical(run out of steam, requires run with maximum energy)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.52
¬ Remarkable(run out of steam, causes lack of energy)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.65
¬ Plausible(run out of steam, causes lack of energy)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.46
¬ Remarkable(run out of steam, be used to lose momentum)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.37
¬ Salient(run out of steam, be used to lose momentum)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.86
¬ Plausible(run out of steam, requires get more energy)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.76
¬ Remarkable(run out of steam, requires get more energy)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.59
¬ Typical(run out of steam, causes lack of energy)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.50
¬ Salient(run out of steam, causes lack of energy)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.63
¬ Remarkable(run out of steam, requires run with maximum energy)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.81
¬ Remarkable(run out of steam, requires run out of energy)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.80
¬ Remarkable(run out of steam, causes run out of energy)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.95
¬ Plausible(run out of steam, causes run out of energy)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.99
¬ Plausible(run out of steam, requires run out of energy)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.80
¬ Plausible(run out of steam, requires run with maximum energy)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.67
¬ Salient(run out of steam, requires get more energy)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.71
¬ Remarkable(run out of steam, be used to exhaust your energy)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.61
Remarkable(run out of steam, be used to lose energy)
Evidence: 0.80
¬ Remarkable(run out of steam, be motivated by you have exert physical energy)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.98
¬ Plausible(run out of steam, be motivated by you have exert physical energy)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.95
¬ Plausible(run out of steam, be used to exhaust your energy)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.65
¬ Salient(run out of steam, requires run with maximum energy)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.81
¬ Salient(run out of steam, causes run out of energy)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.56
Typical(run out of steam, be used to lose energy)
Evidence: 0.92
¬ Typical(run out of steam, be used to lose momentum)
0.38
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.91
¬ Salient(run out of steam, requires run out of energy)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.83
¬ Salient(run out of steam, be used to exhaust your energy)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.89
¬ Salient(run out of steam, be motivated by you have exert physical energy)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.47
Salient(run out of steam, be used to lose energy)
Evidence: 0.56
¬ Typical(run out of steam, be used to lose energy)
Evidence: 0.61
¬ Remarkable(run out of steam, be used to lose energy)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.66
Plausible(run out of steam, be used to lose energy)
Evidence: 0.56
¬ Typical(run out of steam, be used to lose energy)