safety pin: injure you if you swallow it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents pin
Weight: 0.77
, item
Weight: 0.58
, accessory
Weight: 0.56
, thing
Weight: 0.56
, bit
Weight: 0.54
Siblings bobby pin
Weight: 0.35
, helmet
Weight: 0.32
, strap
Weight: 0.32
, toy car
Weight: 0.31
, valve
Weight: 0.31

Related properties

Property Similarity
injure you if you swallow it 1.00
hurt you if not use properly 0.86
be happen without your know 0.81
be at we do not understand 0.79
be dangerous if not close properly 0.79
happen to you 0.78
be used to pretend you have real car 0.77
do not work well 0.76
be used to protect your head 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.36
¬ Typical(safety pin, injure you if you swallow it)
0.44
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.36
¬ Typical(safety pin, injure you if you swallow it)
0.42
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.36
¬ Typical(safety pin, injure you if you swallow it)
0.37
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.36
¬ Typical(safety pin, injure you if you swallow it)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.06
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.76
¬ Plausible(thing, happen to you)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.38
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.38
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.36
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.75
¬ Remarkable(thing, happen to you)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.45
¬ Remarkable(toy car, be used to pretend you have real car)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.77
¬ Remarkable(helmet, be used to protect your head)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.28
Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.41
¬ Plausible(safety pin, injure you if you swallow it)
0.29
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.28
Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.41
¬ Plausible(safety pin, injure you if you swallow it)
0.28
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.28
Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.41
¬ Plausible(safety pin, injure you if you swallow it)
0.25
Rule weight: 0.42
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.28
Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.41
¬ Plausible(safety pin, injure you if you swallow it)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.45
Remarkable(toy car, be used to pretend you have real car)
Evidence: 0.19
¬ Plausible(toy car, be used to pretend you have real car)
0.42
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.77
Remarkable(helmet, be used to protect your head)
Evidence: 0.51
¬ Plausible(helmet, be used to protect your head)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.53
¬ Salient(safety pin, injure you if you swallow it)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.36
Typical(safety pin, injure you if you swallow it)
Evidence: 0.18
¬ Typical(safety pin, hurt you if not use properly)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.36
Typical(safety pin, injure you if you swallow it)
Evidence: 0.14
¬ Typical(safety pin, be dangerous if not close properly)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.67
¬ Plausible(safety pin, hurt you if not use properly)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.53
Salient(safety pin, injure you if you swallow it)
Evidence: 0.85
¬ Salient(safety pin, hurt you if not use properly)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.28
Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.58
¬ Remarkable(safety pin, hurt you if not use properly)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.69
¬ Plausible(safety pin, be dangerous if not close properly)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.53
Salient(safety pin, injure you if you swallow it)
Evidence: 0.90
¬ Salient(safety pin, be dangerous if not close properly)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.28
Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.75
¬ Remarkable(safety pin, be dangerous if not close properly)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.53
Salient(safety pin, injure you if you swallow it)
Evidence: 0.36
¬ Typical(safety pin, injure you if you swallow it)
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.41
Plausible(safety pin, injure you if you swallow it)
Evidence: 0.36
¬ Typical(safety pin, injure you if you swallow it)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.37
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.34
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.48
¬ Typical(thing, do not work well)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.17
¬ Typical(helmet, be used to protect your head)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.28
¬ Remarkable(safety pin, injure you if you swallow it)
Evidence: 0.51
¬ Typical(toy car, be used to pretend you have real car)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.36
Typical(safety pin, injure you if you swallow it)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.33
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.36
Typical(safety pin, injure you if you swallow it)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.31
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.36
Typical(safety pin, injure you if you swallow it)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.25
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.36
Typical(safety pin, injure you if you swallow it)
Evidence: 0.48
¬ Typical(thing, do not work well)