scene: be used to make point

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.60
, play
Weight: 0.59
, place
Weight: 0.57
, party
Weight: 0.57
Siblings street
Weight: 0.63
, documentary
Weight: 0.63
, clip
Weight: 0.61
, band
Weight: 0.61
, landscape
Weight: 0.60

Related properties

Property Similarity
be used to make point 1.00
make place look good 0.79
requires get something to play with 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.97
Plausible(play, requires get something to play with)
Evidence: 0.56
¬ Typical(scene, be used to make point)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.66
Plausible(scene, be used to make point)
Evidence: 0.97
¬ Plausible(play, requires get something to play with)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.40
¬ Remarkable(scene, be used to make point)
Evidence: 0.96
¬ Remarkable(play, requires get something to play with)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.40
¬ Remarkable(scene, be used to make point)
Evidence: 0.64
¬ Remarkable(landscape, make place look good)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.97
Plausible(play, requires get something to play with)
Evidence: 0.40
Remarkable(scene, be used to make point)
Evidence: 0.66
¬ Plausible(scene, be used to make point)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.66
Plausible(scene, be used to make point)
Evidence: 0.64
Remarkable(landscape, make place look good)
Evidence: 0.16
¬ Plausible(landscape, make place look good)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.66
Plausible(scene, be used to make point)
Evidence: 0.42
¬ Salient(scene, be used to make point)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.42
Salient(scene, be used to make point)
Evidence: 0.56
¬ Typical(scene, be used to make point)
Evidence: 0.40
¬ Remarkable(scene, be used to make point)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.66
Plausible(scene, be used to make point)
Evidence: 0.56
¬ Typical(scene, be used to make point)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.40
¬ Remarkable(scene, be used to make point)
Evidence: 0.03
¬ Typical(play, requires get something to play with)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.40
¬ Remarkable(scene, be used to make point)
Evidence: 0.48
¬ Typical(landscape, make place look good)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.56
Typical(scene, be used to make point)
Evidence: 0.03
¬ Typical(play, requires get something to play with)