score home run: causes crowd to shout

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes crowd to shout 1.00
causes crowd cheer 0.90
causes applause and cheer 0.84
be used to excite crowd 0.82
causes fan to cheer 0.81
causes spectator stand up and cheer 0.80
causes cheer 0.80
be used to energize crowd 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.04
¬ Salient(score home run, causes crowd to shout)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.41
¬ Plausible(score home run, causes crowd cheer)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.83
Typical(score home run, causes crowd to shout)
Evidence: 0.81
¬ Typical(score home run, causes crowd cheer)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.83
Typical(score home run, causes crowd to shout)
Evidence: 0.63
¬ Typical(score home run, be used to excite crowd)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.38
¬ Plausible(score home run, causes applause and cheer)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.35
¬ Plausible(score home run, causes fan to cheer)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.83
Typical(score home run, causes crowd to shout)
Evidence: 0.89
¬ Typical(score home run, causes applause and cheer)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.83
Typical(score home run, causes crowd to shout)
Evidence: 0.73
¬ Typical(score home run, causes cheer)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.83
Typical(score home run, causes crowd to shout)
Evidence: 0.78
¬ Typical(score home run, causes spectator stand up and cheer)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.83
Typical(score home run, causes crowd to shout)
Evidence: 0.85
¬ Typical(score home run, causes fan to cheer)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.25
¬ Salient(score home run, causes crowd cheer)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.19
¬ Salient(score home run, causes applause and cheer)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.83
Typical(score home run, causes crowd to shout)
Evidence: 0.77
¬ Typical(score home run, be used to energize crowd)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.46
¬ Plausible(score home run, causes cheer)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.56
¬ Plausible(score home run, be used to excite crowd)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.54
¬ Plausible(score home run, causes spectator stand up and cheer)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.19
¬ Salient(score home run, causes spectator stand up and cheer)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.46
¬ Plausible(score home run, be used to energize crowd)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.08
Remarkable(score home run, causes crowd to shout)
Evidence: 0.26
¬ Remarkable(score home run, causes spectator stand up and cheer)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.31
¬ Salient(score home run, causes fan to cheer)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.08
Remarkable(score home run, causes crowd to shout)
Evidence: 0.35
¬ Remarkable(score home run, causes applause and cheer)
0.44
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.90
Evidence: 0.08
Remarkable(score home run, causes crowd to shout)
Evidence: 0.46
¬ Remarkable(score home run, causes crowd cheer)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.37
¬ Salient(score home run, causes cheer)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.38
¬ Salient(score home run, be used to energize crowd)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.44
¬ Salient(score home run, be used to excite crowd)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.08
Remarkable(score home run, causes crowd to shout)
Evidence: 0.46
¬ Remarkable(score home run, causes cheer)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.08
Remarkable(score home run, causes crowd to shout)
Evidence: 0.45
¬ Remarkable(score home run, be used to energize crowd)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.81
Evidence: 0.08
Remarkable(score home run, causes crowd to shout)
Evidence: 0.49
¬ Remarkable(score home run, causes fan to cheer)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.82
Evidence: 0.08
Remarkable(score home run, causes crowd to shout)
Evidence: 0.59
¬ Remarkable(score home run, be used to excite crowd)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.04
Salient(score home run, causes crowd to shout)
Evidence: 0.83
¬ Typical(score home run, causes crowd to shout)
Evidence: 0.08
¬ Remarkable(score home run, causes crowd to shout)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.67
Plausible(score home run, causes crowd to shout)
Evidence: 0.83
¬ Typical(score home run, causes crowd to shout)