screen: be bad for eyes

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents display
Weight: 0.62
, graphic
Weight: 0.62
, feature
Weight: 0.61
, item
Weight: 0.60
Siblings table
Weight: 0.62
, monitor
Weight: 0.60
, retina
Weight: 0.54
, touchpad
Weight: 0.52
, blowjob
Weight: 0.49

Related properties

Property Similarity
be bad for eyes 1.00
be on is bad thing 0.79
be bad for game 0.77
be from somalians good 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.36
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.89
¬ Typical(screen, be bad for eyes)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.76
Plausible(screen, be bad for eyes)
Evidence: 0.67
¬ Plausible(item, be bad for game)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.40
¬ Remarkable(screen, be bad for eyes)
Evidence: 0.79
¬ Remarkable(item, be bad for game)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.40
¬ Remarkable(screen, be bad for eyes)
Evidence: 0.49
¬ Remarkable(blowjob, be from somalians good)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.40
Remarkable(screen, be bad for eyes)
Evidence: 0.76
¬ Plausible(screen, be bad for eyes)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.76
Plausible(screen, be bad for eyes)
Evidence: 0.49
Remarkable(blowjob, be from somalians good)
Evidence: 0.89
¬ Plausible(blowjob, be from somalians good)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.76
Plausible(screen, be bad for eyes)
Evidence: 0.73
¬ Salient(screen, be bad for eyes)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.73
Salient(screen, be bad for eyes)
Evidence: 0.89
¬ Typical(screen, be bad for eyes)
Evidence: 0.40
¬ Remarkable(screen, be bad for eyes)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.76
Plausible(screen, be bad for eyes)
Evidence: 0.89
¬ Typical(screen, be bad for eyes)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.40
¬ Remarkable(screen, be bad for eyes)
Evidence: 0.65
¬ Typical(item, be bad for game)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.40
¬ Remarkable(screen, be bad for eyes)
Evidence: 0.96
¬ Typical(blowjob, be from somalians good)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.89
Typical(screen, be bad for eyes)
Evidence: 0.65
¬ Typical(item, be bad for game)