see person play game: causes laughter

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes laughter 1.00
causes excitement 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.57
Plausible(see person play game, causes laughter)
Evidence: 0.17
¬ Salient(see person play game, causes laughter)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.93
Typical(see person play game, causes laughter)
Evidence: 0.54
¬ Typical(see person play game, causes excitement)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.12
Remarkable(see person play game, causes laughter)
Evidence: 0.31
¬ Remarkable(see person play game, causes excitement)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.57
Plausible(see person play game, causes laughter)
Evidence: 0.77
¬ Plausible(see person play game, causes excitement)
0.37
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.75
Evidence: 0.17
Salient(see person play game, causes laughter)
Evidence: 0.51
¬ Salient(see person play game, causes excitement)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.17
Salient(see person play game, causes laughter)
Evidence: 0.93
¬ Typical(see person play game, causes laughter)
Evidence: 0.12
¬ Remarkable(see person play game, causes laughter)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.57
Plausible(see person play game, causes laughter)
Evidence: 0.93
¬ Typical(see person play game, causes laughter)